
BlooperReel
BlooperReel
About
- Banned
- Username
- BlooperReel
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Comments
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I really don't think so. Like I've already mentioned, a killer that can't stop loops or force survivors to leave a loop, or decide to continue a futile chase when there are better options is a bad killer. If every survivor is looping you, you're out…
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I don't even see how that's remotely true. I've used ebony moris, you just had to hook them once and it was basically over for them. Rinse and repeat three more times. Honestly, with the decreased pallet spawns and inclusions of silly pallets, I cou…
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I'm not sure which one I hate the most but here's my peeves: 1) Devs' lack of insight and stubbornness. It seems like they kinda willy-nilly change something out of nowhere and then ignore criticisms regarding it. I don't think they've ever simply …
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That would suck. It'd be like legion but...worse... (Damn, didn't think that was possible)
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I don't see why they should. Old moris were just, get it and go, game ends in like 5 minutes or less New moris require you to actually put in effort (that or tunnel off hook, sweat for the 4k my dude). I really praised Pyramid Head's Final Judgement…
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The alternative is getting Tier 3 Devour for an unstable mid-game ebony mori
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I'm pretty sure they fully intend to. Billy was part of the base game, and only recently did he get a music, etc. update. As previously mentioned, the Clown is getting his. P much, between updating maps, balancing characters and perks, and pushing c…
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He's kinda like playing a sniper without the sniper's range
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I've heard people mentioning "silly pallets," what are those?
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15 meters seems a bit excessive imo, that and there are no conditionals. If I'm leaving but then a survivor gets found and we run around within 15 meters of the hook, now I lose the chase and I wasn't even trying to camp. If I break a pallet and kic…
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Personally I like the new set-up. It rewards good plays (that or tunneling) and it's fair, instead of having to carry to the final hook you get a neat little animation right then and there. It's one reason I praise the way they did Pyramid Head's Fi…
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Killer Perk: Obsessive Compulsion (Alternative title: Formidable) - Once the obsession is killed, a new obsession is automatically selected. idk, I was watching some dbd videos and I realized that unless you get DS'd, there are no real obsession ch…
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It is annoying to deal with Leatherfaces that camp, especially if you're the one being camped, but it's harmful to them too. The longer they stay there to watch, the easier it will be for others to get gens done. Against good survivors a camping lea…
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I see people still bring No Mither which is more than it can say for other perks like Autodidact...no one runs that because it's objectively bad.
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Ngl chief, seems like a pretty terrible idea. NoED is a bit of a crutch perk for killers that aren't very good. I'm not saying this as a survivor but a fellow killer. There are better perks and you get more points for less gens completed. NoED rewar…
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I typically don't find myself needing this too much because I go "well, they either got all of them or they didn't" and just put faith in my team. I will however say this much: A surprise to be sure, but a welcome one.
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Thank you very much
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Yeah idfk. It's weird considering that, ironically, there's more space for further features if everything is condensed. More info and not spaced apart like some Microsoft Spreedsheets project, while keeping most of the remaining screen clear of clut…
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I think this is addressed fairly well however I'll start with the second part first: The devs have mentioned bringing back MMR, I am ALL for this. It'll stop what's going on with the red ranks v purple ranks. A rank 1 survivor can be any kind of ski…
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I can see that, but Lightborn consumes a perk slot forcing you to give up something potentially better. PH would just have it so he might as well be running around with 5 perks.
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I kinda feel this. One of my major gripes with Dead By Daylight is that it feels like it's trying to be something that it's not. A big comparison that accurately reflects what one would typically expect from a game like this is Rainbow Six: Siege. W…
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I wish I knew, I wanted to play a quick match as Pyramid Head, now understand I had a bad match with ghostface the game prior, in that one I had a red rank giving flashlight bullshit and so against my own code of honor I went and camped the basement…
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Two things that are relatively equivalent is that: 1) Walking around to avoid leaving scratch marks isn't really as helpful as it might sound 2) Lunge attacks do exist (I'd been playing survivor a lot and so the whole killer lunge thing just went po…
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I hit a meg and she went down, I went to pick her up and she glitched up and was still running, so I do it again, she drops down, I drop down, hit connects, she goes down...She glitches up, keeps running and now by this point I'm very A N N O Y E D …
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What does this even mean?
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Do we just not read more than one sentence? I literally said I play killer and I think people are obsessively salty over keys. Sure they're annoying, sure they open instantly with a key. Know how often I get a key? Almost never. If it's a SWF, they'…
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Beyond that, I hope that we can have the game charportraits match the ones we used in the menu because otherwise it looks weird and inconsistent like the perks will be
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At the very least, they should change the time it takes to blind a killer based on your angle. Straight from the left? Takes too long, not worth it without body blocks. Straight-on? Keep as currently is.
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Consider this: If your team is trash and you've done everything you can, you suffer the harsh punishment of dying with them, despite your hard work. If the killer closes the hatch, they have 2 minutes to elude the killer and open the exit gate, some…
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I've noticed that Mathieu sits in OtzDarva's streams and takes in feedback from him. They're doing the same thing that Ubisoft is doing where changes are tailored around the Diamond players to see what's good and bad. The difference being that BeHav…