Nemesis Tournament IV from our Fog Whisperer ADV4U
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May 19th 2019; 1PM CEST
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Bongbingbing

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Bongbingbing
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  • It's been like this for a couple of months now i believe, You can be walking around the corner of a pallet and still get stunned.
  • I don't think so, It's rude and unsportsmanlike but if we made every kind of BMing bannable in a game like this with the community it's got, Players would be banned left right and center. I'd much rather they focus on more serious issues than a 3 mi…
  • I believe so, The blades don't stack anymore and the timer for borrowed time and legions deep wound were changed so they don't go down while in the killers terror radius, so moonwalking wont bring it down anymore.
  • There might be more killers than survivors sure, that's a possibility but honestly all I see is the Devs making Balance changes. Just because one side gets a nerf doesn't mean the other has to too, That's not how balance works. To say that only surv…
  • It's much more then DH, Deadhard will give you slight distance and you have to time it right for when the killer swings. This gives counterplay to the perk. MoM on the other hand, as it is now is automatic on a moment when you should be going down g…
  • Well that's a shame. Why though, What reasons did they give?
  • I'm going to post what i did in another thread to try help you understand why a change was needed for MoM. The pay off for MoM is just too strong to have it be so easy to trigger and at such a crucial time. Think about it, you get an insta heal, a s…
  • Protection hits if they decide on this of the many changes they have in mind would be a welcomed good change in my mind. The pay off for MoM is just too strong to have it be so easy to trigger and at such a crucial time. Think about it, you get an …
  • This is what I'm most excited for too. Sounds have been busted for such a long time it's going to be great If it gets to a point where you can actually rely on sounds again.
    in Sounds Comment by Bongbingbing May 16
  • The perk was broken by design, there's no doubt about that. At least now with it requiring protection hits rather than regular it feels more balanced. It's still going to be a strong perk. As for refunds, You should've known this was coming. People…
  • This is a nice change. It'll still be a very strong perk but at least now it feels more balanced.
  • This has to be a joke You want a free escape after failing, You already got your second chance with hatch, the third chance with the gates is harder and it should be.
  • It looks fake but then again it could be very early placeholders so who knows. Surely a Dev or CM could confirm if it is indeed fake? It's been going around for a while I would have thought it would have been debunked by now.
  • I try not to, to a point, It kind of depends how fast the game is going. I don't see a problem with it unless you're actively seeking out a single person. If it happens due to circumstances in the game then I have no issue, If someone runs into me o…
  • If you're spotted by the killer during end game collapse that's been triggered by the killer closing the hatch you shouldn't expect to escape. It's game over at that point. You failed the main objective and where given a second chance with hatch and…
  • I'd rather that the initial kick gives a 10% regression and then it decreases as normal. As it is now kicking a gen with another survivor in the area is pointless since they loose barely any regression and can just be tapped to stop.
  • The only thing I don't like about The Ghosts outfit is the floating streams of fabric. If he's supposed to be peaking from corners those things are a dead giveaway. Hopefully he'll have a dark mask and a body without those streams so he can be actua…
  • I'm excited for a lot of things like Freddy and Ghostface but what I'm hoping for most is a MoM Rework. It's horrible for the game, If there's no rework by the next chapter I'll be seriously disappointed in the devs even more then I already am.
  • If gates are made to be on opposite sides of the map then closing the hatch would be a bad idea for most killers who don't have mobility. You'd be basically giving the survivor a 50% chance at survival since gates take 20 seconds and getting to both…
  • Chucky could fit for sure, It'd just take a bit more work with some new animations and FOV change. The main problem with a Killer as small as chucky would be his FOV, Killers already have a very small FOV and putting it on a shorter character would …
  • I really wish they'd give numbers for Perks/add ons even if just for the wiki so people can know what the exact changes instead of guessing.
  • If they change how end game hooks work then sure but as it is now, Camping or patrolling a hook when the gates are open is the only way to secure that kill due to adrenaline, bodyblocking and all the second chance perks.
  • Give it some time, people probably just want to see the new animations for the kills. I'm sure the amount of people slugging to see the animation will die down. If we changed every aspect of the game so there was no BMing on either side there would…
  • Devs need to learn that if you're selling something people are buying it for what it is, Changing it after they've purchased it is a terrible terrible idea, especially with something as drastically as adding a mustache. You'd think that'd be common …
  • Most likely they should have Data available and there to make decisions from, We seen with DS that it got buffed in a matter of days after the rework. The perk is broken by Design, I find it difficult to believe they didn't know that when making it …
  • Seems like he's stand alone which I don't mind seeing how clueless the devs have been with Survivor perks recently.
  • Probably because of "Naming and shaming". Honestly I've given up hope they'll ever hold fog whisperers to some sort of standard, Some of them aren't the best representatives of the game but I Think BHVR just see fog whisperers as people wh…
  • Like others have said the killer can't see the aura of the hatch, you must have been misinformed. The hatch already is a free second chance at escape when you loose the game, and not only that when it's closed you get a third chance with the gates.…
  • Regarding the change to the Basement was the It the Basement stairs or Killers or Survivors hitboxes that were changed?
  • In your situation, there's 2 gates. If the killers protecting one go to the other. I don't get why people think a third chance escape should be so easy even tho it already kind of is depending on where the hatch and gates spawn. You Lost the game a…