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Chekita

Chekita

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Chekita
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  • You mean ctrl or E or just waiting to press again? Why did it work normally before? #########... well, going to try. Thanks. Edit: I just heard from my friend, apparently I clicked m2 again the other charges the last time without noticing. Second time playing with him after the change, figures. Thanks for the answer anyway.
  • Depends on how the generator is put in there. Sometimes it is possible to cross, some others not. This shoudn't be too difficult to figure it out. Or so I think.
  • You are not explaining badly. If one reads what you said they can understand mostly of what you are saying. And most players do understand the rank system doesn't equal skill and is less than perfect, but that is not the same as equaling that ranking system to nothing, which is what is said by the statement: "rank…
  • Rank usually means, even if not by a lot, some time and dedication to the game, which can be noticed also by perks and items used. From the stats of the game red ranks survive more than the others (https://forum.deadbydaylight.com/en/discussion/61114/data-sheets-community-requests), which means you are objectively wrong in…
  • I think it does make sense changing both at the same time if they will do so, but I can't help but think this was rather necessary, thus it shouldn't have been so divisive as you mentioned. Before, and I say this as one that played most as killer, we had lot's of changes from maps and those, so far as I see, only benefited…
  • It's not survivor sideness in this case though. And they will probably do something about keys as well, at least that is what we expect. I play mostly as killer and I do think Mori's pressure was excessive. If you get some people who play with only one or two killers with thousands of hours they can pretty much use one…
  • On my part I think the best response to this kind of nonsense is letting any big babies that are so touched by the fact a fictional character is not to their liking, since the character has no relationship whatsoever with anything already established is just pure nonsense being against any type of character being created…
  • Agreed. Just hope they don't stop there and get a good look on keys and some of the reworks that made tons of dead zones in some maps as well.
  • Depends if you can or not and the context. Usually I don't see many options as a killer because builds depend on the perks I have available or the killer's power and capacity to make pressure, specially on red ranks. But for survivor I can change more depending on team, otherwise I will use those that feel more effective…
  • I agree both need to go, but if was done in any order, mori's are much more oppressive. If you play both ways you should notice this. Having a key is not nearly as much pressure as a mori, specially when you need to find hatch (that's why I mentioned the offerings). If hatch place is known is just as bad as mori because…
  • In that situation it would be good if you looked behind you as well, but it looks like you are not being blocked by a survivor. And I think that might be related to this particular map. It's shelter woods, ain't it? The same happened to me in that particular map and I could not break the pallet from the outside. Looked…
  • Even playing as a killer I'd say that mori's are worst than keys, specially ebony mori, but it still makes much more sense to nerf keys as well. And taking the opportunity make offerings for hatch in this or that place not brown, but at least green or yellow. Moreover, they should also make the hand that denies maps more…
  • Makes no difference whatsoever for me if the character is LGBT or not. Can't understand why make a fuss about it either way. If they want to do virtue signaling or not I couldn't care less. I only care if the perks of one character are good or not and if it is well done design wise, memorable, interesting and different…
  • If you are getting slugged all the time try unbreakable, tenacity or other perks like WGLF. If that is not happening as much as you are telling you don't need any of those and it's just bias from recent games. Sure, you get slugged here and there for 4k, if you don't want to continue or have no means to continue, just stay…
  • Define scummy. From what I usually see playing both roles it seems pretty even to me. If by scummy you mean using whatever is necessary to win, even if something is considered being sweaty, etc I see it all day long playing as killer and as survivor as well. When I play killer I see keys and offerings to find easier hatch…
  • Didn't see anyone using it. What's worst right about now is the amount of bugs in the game. The perks don't seem to make much difference even if they worked. Only perk that changed a lot in the game recently was undying.
  • If you are out in the open auto aim usually will change things mostly for Nurses it seems at least, but since most of the time in matches you are near other objects like loops and windows, auto-aim does make things worst rather than better I would argue. You can see that when you turn to one side and it brings you back,…
  • I'm not arguing semantics. It's because the way you said it should confuse people, mostly who are new to the game. Imagine if you heard ban instead of timeout, I think it's more proper, but you use whatever you feel like it, I'll just correct it for anyone else so they don't confuse the two. Meaning, so they understand you…
  • It wasn't that really, just the place had no hooks left on that part. My question was that I've seen people go to corners of maps all the time and no crows. Maybe moving ever so slightly on corner, I don't know. But will try that if it happens again. It wasn't caution, just the place.
  • If you quit you get a time out, not a ban. And that is happening with whatever maps. In any map he will be stuck to the ground for some unknown reason. I'm trying to determine if if has anything to do with being in a chase or where you are looking or if it is a type of specific tile or simply the design of the power…
  • How many times you saw that thing with the trap happen?
  • Thx, I'll try that.
  • That's not the worst thing if it's just one trap, but still annoying. The worst is traps not working anywhere in endgame collapse.
  • All I'm saying is that the information they had was the PTB and now they need to fix the killer (and survivor) and collect data, not buff or nerf anything. Saying otherwise could be right, but most probably it's bias. One person or 20 don't have enough information to understand a character on their own. Some things can be…
  • You can add to that, stunning Charlotte also makes Viktor disappear and you go back to her when that happens. loops with breakable walls you do nothing with Viktor until you break them. And there are lots of them right now. window loops can be invincible if you know how to use them, he is forced to go around and the…
  • We can't say for a fact it is the weakest because we don't actually have statistics, but from the testing they were not buffed because reasons. Meaning, the testing on PTB, even if not the same as the main game showed there were several flaws not considered when designing the killer. We can't say he is the weakest, but…
  • For me you can add DESYNC in the game while spending bloodpoints on the twins as well. Had to restart the game from title screen several times after trying to spend blood on them (on PC steam).
  • Another thing that is only happening for me with Twins is game DESYNC while spending bloodpoints on them all the time.
  • Edits: (1) Leaving Viktor anywhere and controlling him again frequently messes up his vision, getting tilted to the side. (2) Viktor gets dragged underground at least once per match, in various maps. (3) lockers, same thing, still waiting for a response on that. (4) Also, none of your perks that give information work on…
  • Ruin became a staple for some killers and with the advent of Undying it has become meta. So the suggestions actually changed. Still think it's a wrong decision to light up totems though. But they did add something to identify working on totems with Undying. Possibly we should be seeing it getting nerfed after some time,…