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G0lden_Ra1den

G0lden_Ra1den

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G0lden_Ra1den
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  • https://forum.deadbydaylight.com/en/discussion/comment/725359#Comment_725359 Because it can make quiet type killers like Ghost Face (Myers included) even more stealthy. Combine that with Monitor & Abuse and you have a grand total of only an 8 me…
  • https://forum.deadbydaylight.com/en/discussion/comment/725348#Comment_725348 Well then why don’t you give your two cents on what needs to be added, after all, I said my idea wouldn’t be a huge buff.
  • https://forum.deadbydaylight.com/en/discussion/comment/719964#Comment_719964 Thank you, for being the most considerate person on this post thus far. This quickly turned from a question to a fiasco, and at least there is somebody here who is the voic…
  • https://forum.deadbydaylight.com/en/discussion/comment/718985#Comment_718985 Yes that’s exactly what I said and I am correct in that statement. I don’t see as somebody telling another person to “Do your research!” and also telling me my ego got in t…
  • https://forum.deadbydaylight.com/en/discussion/comment/717764#Comment_717764 Read what I said again because I never said he couldn’t share his opinion, and I never said that he couldn’t convey what he thinks. Please don’t pick away at what I am sayi…
  • https://forum.deadbydaylight.com/en/discussion/comment/717245#Comment_717245 Ok first of all I am no lady. Secondly, nobody is saying you don’t have the right convey what you think, but to do so in a respectful manner which you have not done. Lastly…
  • https://forum.deadbydaylight.com/en/discussion/comment/714932#Comment_714932 I didn’t ask for you to be toxic on my post.
  • The only thing I would recommend is change your perk idea from “Every time you grab a Survivor that isn’t in the dying state” to “Every time you perform an interrupt action on a Survivor” the perk idea is nice, but grabbing a healthy survivor is rel…
  • I don’t understand this. This would make STBFL, Remember Me and Dying Light useless. Having 4 obsessions would be unique, but a waste of a perk slot imo.
  • https://forum.deadbydaylight.com/en/discussion/comment/700444#Comment_700444 You can still run faster than you can walk. The counter to using this perk is using it to walk 20% faster versus using something actually beneficial to the match.
  • I just suggested on my forums that Mindbreaker should be buffed from 1/2/3 to 3/4/5. And that anytime a Survivor works on a generator, above or below 50%, they suffer from the exhaustion. Mindbreaker has potential, but was probably nerfed last secon…
  • I always imagined that the survivors would be around the campfire, but then a big wall of smoke would approach and embody the four of them. The survivors would not see anything for a while, but once the smoke passes, they find themselves in a comple…
  • If they could buff blindness so that you can’t see people hooked, generators done and gates being powered then this perk would become viable. I think Oblivious and Blindness would be a great idea.
  • Here is the perk description; You look over your friends even in dire situations.  Survivors within 8 meters of you are aware that you have this perk. Once out of range, this persists for 15 seconds.  You may take a Survivors negative status effect …
  • https://forum.deadbydaylight.com/en/discussion/comment/672609#Comment_672609 I understand why it might be considered a nerf, but at tier 3 it guarantees a minimum rare med kit with a chance of getting a ranger med kit. I’ve changed the description s…
  • https://forum.deadbydaylight.com/en/discussion/comment/668368#Comment_668368 I’m just referring to SWF, almost 100% of the times they will stay back to rescue their friends.
  • https://forum.deadbydaylight.com/en/discussion/comment/668351#Comment_668351 Unless if one of them is hooked, in which case not only are they on hit downed, but they can’t leave either.
  • https://forum.deadbydaylight.com/en/discussion/comment/668331#Comment_668331 Well I don’t see how this nerfs NOED, and as a matter of fact it might be considered a buff because of a time limit of finding the totem before End Game collapse runs out. …
  • https://forum.deadbydaylight.com/en/discussion/comment/668312#Comment_668312 One does not stop the exit gates from being powered, unless you mean kill the survivors before the five generators are done that is. I wish there was a killer perk that cou…
  • Ok, a couple of things. This perk is in the PTB, which means that and literally anything else in the game are subject to change. And because it is in the PTB and not in the actual game yet we cannot judge this perk so soon. And my own opinion, this …
  • https://forum.deadbydaylight.com/en/discussion/comment/668244#Comment_668244 Well then good luck with that, because then with Wake Up everyone knows where the exit gate is, and you’ll have a hard time protecting just the single exit gate while the o…
  • https://forum.deadbydaylight.com/en/discussion/comment/668219#Comment_668219 Great, then somebody can bring Leader and the exit gates can now be opened 58% faster as opposed to a maximum of 50% with Wake Up and Leader. And yes, meta does not necessa…
  • https://forum.deadbydaylight.com/en/discussion/comment/668189#Comment_668189 Then what do you suggest? Anything more than 25% would become meta
  • There is a solution to countering DS, and its quite a simple one too, don’t down the unhooked survivor. I know instinctively it makes sense to hit the person who is the most vulnerable, but there is actually a perfect perk that isn’t a hex perk, an…
  • https://forum.deadbydaylight.com/en/discussion/comment/665996#Comment_665996 Well I definitely like this idea but if you want your hex perk to be covered, then use Hex: Thrill of the Hunt. Otherwise Corrupt Intervention will become more of a meta pe…
  • You suggest instant-blinds, yet you’re saying it doesn’t have to be instant. I get the idea that because the killer is shifting their focus to their charging ability, it would theoretically leave them slightly vulnerable. But it would make a top-tie…
  • I think this perk would be really good with other obsession perks like Dying Light and by itself it is a good tracking perk. I also believe this perk would have really good synergy with my Play With Your Food perk rework and would promote you to hig…
  • https://forum.deadbydaylight.com/en/discussion/comment/655020#Comment_655020 Well yes there would have to be licensing needed to be done, but if the Pig and Tapp can get new cosmetics (even though nobody asked for them) and now, with Dead by Dayligh…
  • Legion, at the time was very broken. His ability made looping essentially useless with no counter play whatsoever. Legion unfortunately was not given enough time and thought into his power, considering his ability is literally a mirror image of Borr…
  • I think a more simpler thing they can do is to fix the protective hit effect, because currently you only get points for that if you, a healthy or injured survivor, get hit for a different injured survivor. And change it so that if you get hit rather…