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Gwinty

Gwinty

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Gwinty
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  • Right, you did not. Just as I did not say that "survivors who managed to hold M1 for ~5 minutes and then run out the exit gate unopposed are clearly much more skilled.". Just because I say A is false does not mean I say B is right. You never said that I should leave generators. This was just for showing the hole in the…
  • Why do you assume that I want this? You can be a skilled player going up with no perks against a medium good Killer (me) with perks and our match could be fair because of this. If you talk about a "fair" match you have the problem that you make an assumption what is "fair". You leave out equipment and self set boundaries.…
  • First of all you assume I am selfish. While you are correct, you made that assumption on the wrong premise. This is just a quick ad personam and already shows where you are going: Accusations without any prove given. My purposed change to Cycle of Healing was to change it down to 16m. I have, time and time again argued…
  • And that is the neat part: The statement is that they just nerf for the higher level. How bold of you to assume that they would buff for the high level as well! This sounds a bit like a double standard at first. However there is a single component lacking: Killers are easier tuned than survivors. With the Killer you have…
  • Quick math: 4 survivors, 3 hook stats, die on 3. state. How did you not kill anybody if you get 9 hooks? But aside from that. Would you be happy if we just call it "Kill Based Matchmaking"? You also assume that I want to increase my MMR. That is not the case at all. I also do not want the facecamping Bubba go against even…
  • Okay, let me do the same thing to you, you did to me with this post...just to show the fallacy of one of your statements... So you are also saying that while you are looping the Killer I should not hold M1 and slam that sweet generator? Okay, noted. Next match I will do fancy stuff like cleansing dulls, opening chests and…
  • I am fine with the Q&A. Nothing to exciting and nothing I did not anticipate. Addressing cheaters is not possible and they explained the arms race character pretty well, not making fixed time tables is good and it seems that they have learned a harsh lesson here and announcing that things are "on the radar" is good enough.…
  • Gauge your hatred...embrace your rage... Anyway...they are nerfing "Boon: Cycle of Healing". This is the problematic Boon and 90% of the people complaining talk about this. Or have you ever heard somebody complaining about "Boon: Exponential" and how broken it is? With a valid concern and not "I could not slug 4 people…
  • Soo....the short solution was to just increase the BP you get which is just a numerical tweak while looking for another long term solution...okay... @Astrian : You hope it would take "years" to reach back to the point where we are now. However maybe this is a tainted view because we play the game for a while. When I…
  • Why do you think he is wrong? Just making fun about this quote does nothing and people who get fed up with it are mostly not bothering to talk about the point. Let me illustrate this: Think about a Killer running "Hex: No one escapes Death", "Bloodwarden", "No Way Out" and "Coupe de'Grace". This Killer looses 5 generators…
  • Why do you think they are losing the whole time? If I can only archive a "high MMR" with a Killers by using NoeD, Ruin and other fun stuff. Maybe I am just not that good at playing Killer and those perks are what kept me in the "high MMR". Now without that stuff I go down and face survivors who are at my level without my…
  • Dying on your first hook should only happen if I get you last and never met you all game while killing all of your teammates. I sometimes do this to people who taunt me ingame thou...kill all their friends. But overall, yes: SoloQ is a bit sad and mostly comes from a lack of communication. If I think about the Cenobite we…
  • They still took the wrong way to fix this... They should have just changed the radius of CoH down to 16m. This would have made it so that Killers find the Boon and the healing survivor with more ease as well as fix the issue of multi-level maps.
  • The question is: Do you want a system where that Bubba faces less skilled survivors? The strange thing about MMR and it being based on kills and escapes is that it punishes certain playstyles. Camping Bubbas will go up the ladder especially if they use NoeD until they face more competent survivors who laugh at them and…
  • Gideon is a very...interesting map. Playing Oni here against cocky survivors can be fun as and example. They still take their first hit and drop blood all over the place. I can absorb downstairs blood upstairs and with my power I shred pallets...dashing can be pretty impossible thou especially on the low loops. Playing…
  • Well I think this is mostly because they think that people will get into elitist things like "your opinion does not matter, your only have X MMR". Being at lower MMR for whatever reason can be pretty bad. I have experienced it at MOBAS and there people straightup bash you sometimes when you get into their lobby and are of…
  • To be honest...I play Pinhead a lot. Like...a lot. He was a gift from a dear friend who knew about my obsession with Hellraiser. Yes, he is weak in the chase and yes, he destroys SoloQ survivors. However mostly because they just refuse to go after the box. He also destroys new and low-rank survivors who refuse to go after…
  • The problem is that if you are a very skilled player in any team sport and your team does not perform well then another team will offer you to change to them. Usually skilled players get more money and teams from higher level will lure them, bringing together players with similar skill. This way an enviroment is formed…
  • Thank you very much for your hard work. I could not watch the Q&A due to work and was hoping for a summary.
  • Ghostface on any Autoheaven map. They are so open you can not stalk for good. Even Ormont is better with the main building. Still you suffer... Hillbilly on HaddonFun or a McMillain map. Those trees kill something inside of me with these branches and bouncing off a hedge with a chainsaw is just miserable...I rather play…
  • I do not think so. I still have tons of fun playing Oni and get my kill without playing very sweaty. However I have to slug 9/10 games to make something out of my power. Infectious Fright and BBQ are a must to snowball... Oni is still very rewarding. One single mistake can turn the game around even with 5 generators…
  • Try to spray more. Plague as quit a lot of "ammo" so you can shake your head from left to right quickly to cover more space and get more hits. Especially while you are using her red vomit this can get you more hits. Also sometimes aim higher, her vomit flys in an arc. Finally: Aim ahead. Sometimes lack and travel time in…
  • Yes, some voicelines would be nice. Not too many and some with strange conditions like "Doctor downing a survivor in T3 madness". Could work out quit nice. Bonus points if the Killer speak in their natural language perhaps with accent. Maybe even some voicelines of sale. I would pay for some, just like I would pay for…
  • But Oni is just more fun for me. Blight does not have that buff body and lacks in the "bonk"-department when he downs somebody. Sure, bonus points for the fancy cane but then again, where is Blights fearsome roar and his red glow while rushing? Overall Oni wins. Now to be a bit serious. Your analysis is quit right. I can…
  • People rather blame add-ons then their lackluster gameplay where they get carried by perks. You have the same with Killers who run Pop goes the Weasl and Hex: Ruin and cry, when their hex gets booned and survivors use Repressed Alliance against the Pop. Once you strip them off their little helpers the players are…
  • I am not sure but...I think this here is the best option: They have a problem with Twins in that they are not fun to play as or to play against. Most people dislike them for one reason or the other. Killerwise Twins are clunky and you can grab yourself a coffee after downing a survivor with Viktor, then clean the kitchen…
  • Depends on your goal as a developer I guess. You could use this technique on purpose to encourage a weaker Boon as a "medium" for a stronger effect. As the survivor would surrender two perk slots and the thingy can still get snuffed this is indeed a thing you could consider. Still an argument to add different radii.
  • I do not like farming that much. I rather play a chilled round where the Killer does their best and does not camp or tunnel. Most times they yield a much better BP result either way. The only time I do not mind is when I have a quest that sucks. Then I take the farming to finish that quest. As a Killer it is the same: I…
  • Yes, I take fewer regression perks. Taking those lead to me having a simple issue: Sometimes the perk would carry me and not my skill with the Killer. Survivors on "low MMR" are not able to work their way around "Hex: Ruin" as an example. This lead to me facing tougher opponents until I hit a brick wall where my skill as a…
  • I use "Monitor & Abuse" on certain Killers and the sliding FoV gives me a bit of a headache at times. I have no problem with motion sickness or other issues but it just gets me depending on my day to day condition. Now I know certain Killers can get much out of a slight increase in FoV. Myers and Ghostface being the most…