Avatar

JerZeyCJ

JerZeyCJ

About

Username
JerZeyCJ
Joined
Visits
3
Last Active
Roles
Member
Points
23
Posts
14
Badges
4

Badges

10 Comments5 Up VotesName DropperFirst Comment

Comments

  • (Quote) I was erring on the side of underpowered for most of the perks, yeah. Thought it would better to be a bit underpowered and be told to bump them up than come in with a bunch of overpowered ones. End of Men - So just bumping up the aura revea…
  • Added in a Mori for the killer(and slightly reworded the lore).
  • (Quote) alright, compromise time: he can go through windows, but no matter what speed he approaches them at, he'll always do the slow vault over them.
  • (Quote) Annnd tweaked. But yeah, the random survivor illusion effect fades away after a while. So while you can still try disguising yourself as one, observant survivors are probably gonna notice. Although that doesn't stop you from using some of th…
  • (Quote) Yeah, I think putting everyone, survivors and killer, on the level playing field of default survivor clothes is for the best. I'm sure that would make it easier to implement as well. So you think the killer should have a normal survivor wal…
  • (Quote) I would've thought that was a bit OP before(I initially had the fog lasting for two minutes) but now that its only 45 seconds with a minute long cooldown, I think that that could work to give it some more oomph. Giving survivors an incentive…
  • (Quote) "explain that better cause it makes no sense changing mists needs to be all players look swap skins randomly with each other but still look same in third person, the problem is if two are close to each other they see the change happen, …
  • (Quote) The Fog is kinda key to making him work as a character, so I'd say it would have to work indoors too, right? Having it not apply to him in the Basement is an interesting idea, it wouldn't effect the playstyle too much, would make those chest…
  • Made some changes and nerfs to some of the powers and perks after getting some feedback from people.