
MrPenguin
MrPenguin
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- MrPenguin
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Comments
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Late at night is when most people are free so a lot of killers switch off to play SWF as well as normal survivor players getting on at that time. Conversely, because of the big influx of SWF a lot of killers don't play late because they don't want t…
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I'm sure most killers are tired of survivors tunneling/camping gens as well. Its just both sides doing their objectives. Survivors need to realize that the way the game is designed it is in the killers best interest to get someone out the game ASAP …
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I think at the very least his "Main Event" shouldn't have a restricted window of when you can use it.
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I don't know why you think I thought he would be, I never stated that. I was just saying you're not always going to be in that situation. It depends on the map and tile rng and so on. Yeah Huntress and Slinger have the same issue, Huntress and sling…
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Yeah I understand. They might have been going for an easier ranged killer since the current ones are a little tricky for most players (especially on console). Which is fine and he should be a little weaker than huntress and co. if he's easier to pla…
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I don't think he looks very good and general impression seems to be he's pretty bad from what I've seen. 8 hits is a little much imo, maybe 5 or 6. iirc the only addons to reduce the number of hits needed is a purple and you need to bounce the knife…
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Because he'd be easier to play in exchange for being a little weaker. I don't see why you would pick Huntress over Nurse or Spirit if you just want the strongest killer. If 3-4 is the number it needs to be than make it 3-4. I think 3 is too low but …
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Most console players won't play him if he's weak though. He needs to at least be decently good.
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Well then reduce it to 4 or 5. Its essentially just a number change. Just keep in mind the survivors don't get a speed boost.
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it takes 8 hits not 7, and on that note I think 8 is too many. It should probably be reduced to 6 or less.
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I think 8 hits is too many, it should probably be reduced to like 6 or so.
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I like the idea of knife thrower and such, but the power is just kinda weak imo rn. 8 hits is too many, maybe if they reduce it to 6 or less. Especially considering he's 110/4.4 his power should be stronger.
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Option B was done before and was abused by survivors by just looping near the hooked survivor so the others could do gens pressure free since the one on hook would never progress. Option A would just buff survivors and make hooking give less pressur…
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I would've named him "The Performer", fits better imo.
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The Performer would fit better imo.
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Almost every match I play I have tunneling survivors ☹️ It's so unfun to have the entire match be over in only a few minuets. Something should really be done about it. Survivors shouldn't be able to get a gen to 33% and then continue working on that…
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If the values are going to stay small, I just wouldn't make the obsession immune. So you can start to work against the boost they have at least. If the perk wants you to both not go after the obsession to gain stacks and also not kill them to keep s…
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I don't see a problem with that. I'd personally like the BBQ BP bonus as well (NOT the aura reading) since at that point you're giving up a whole perk for literally just BP's. The grind is too much and not being able to help it just because you're …
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Yeah people have been saying this pretty much since the perk was released. There's been recommendations to have the 16m area follow the killer for the duration so the next pallet gets blocked, among other things, but so far no word on any changes fo…
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Killers slug for the 4k because hatch exist and killers feel robbed of their last kill. Remove/rework hatch and have the EGC start in its place, fix the gate spawns so they can't be on the same side of the map. If you want to go an extra step, have …
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As a lot of others have said, the game is generally very stacked against killers, you rely on the survivors being subpar or making mistakes the grand majority of the time. If you really want to stick to killer and want to win above all else, your be…
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I agree, but without a fundamental rework of the games core hook/death mechanic tunneling will always be a good strategy and widely used. Unfortunately, I don't think that's ever happening. I don't think survivors should drop DS if they care about t…
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My first reaction: "what..." -reads again- "WHAT" My third reaction: "This is a joke it has to be." -sees 1 post on the account-
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I shouldn't be losing count of how many safe pallets there are because there are so many on the map, let alone when I can see 3+ 10-20 steps away from each other.
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From what I've seen I think a decent chunk of people are overreacting. Getting a lot of "the killer downed me/was playing the game so he was tunneling" types coming out since the announcement and people saying things like "but if I jump on a gen the…
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I'm not 100% sure what the poll is asking but this is the closest to what I hope they do for keys and rework/remove the hatch entirely.
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They would just do the opposite that a killer does, leave the ones that are strong for them remove the ones that get in their way. But there's 4 survivors and 1 killer so they'd do it potentially at 4 places at once. They also have the luxury of tim…
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Alright. But why is it badly designed exactly? That seems to be a point of contention. You get 1 exposed hit and then survivors know to go cleanse the totem. That's assuming you don't want to cleanse all 5 beforehand and stop it from activating at a…
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I think hatch can be replaced with EGC at this point so the last survivor has to earn their escape, not just luck into it. Of course door spawns would have to be fixed as well so they can't be on the same wall, ideally they would be fixed location a…
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If you're really having so many problems with it just run Small Game or DH. A perk for a perk. Survivors have 16 perks on their team, giving up 1 for NoED insurance sounds like a good deal. You can also bring a map. Otherwise just do the totems befo…