Onyx_Blue
Onyx_Blue
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Like it matters
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This is a really creative idea and would suit the Saw aspect well. Would definitely shift her gameplay up a fair bit. Be very difficult to Vs as a solo team for sure. But honestly, Pig changes that would suit her is simply: Make her Crouching speed Combat Straps at base; but leave her Stand/Uncrouch speed as is. Increase…
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This is a great idea! Yeah this also needs remedying. It has been an overlooked function for far too long now.
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Try this build: WGLF Prove Thyself/Auto-Didact Any Means Necessary Bond It is BP and pip heaven with that build on.
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It's a visual bug. I've had matches as a duo where a random has been aimed at the floor and got the blind but from my friends pov they aimed normally at the killers eyes.
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Nope. The killer can just swing to guide them to hatch or leave them be to find it on their own
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Honestly, Shattered Hope is a nice idea. But, I think they should change the way survivors interact with Hexes. If you have a Boon equipped then you can either Snuff or Cleanse the Hex. Snuffing the Hex removes the applied Curse effect of that Hex totem but does not destroy it. This turns the Totem Dull and allows a…
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Yeah it should be a Common add-on. Nemesis has one that is essentially the same as hers and his is brown, it makes no sense that hers is green.
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Nope, I'm a big fan of Clown and am always encouraging people to discover and learn how strong and underated he is. I hate going against Clown because everyone just seems to play him so badly :( The main issue is people think pre-dropping pallets is a counterplay to him (that works against pretty much every killer, so it…
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The only change Cenobite would 'need' is that survivors bound from further than X meters take an extra X amount of time to break chains. At the moment he gains nothing for hitting long distance shots outside of Engineers Fang.
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1. It would be easier to just make L1/LB/Lctrl the button to recall Victor if they are separated for enough time while in control of Charlotte. Since attacking to recall requires you to be next to him while he's idle which isn't ideal most of the time. 2. This is something Twins players have longed for for a good while…
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What about the combination of Faulty Jaws with Wax Brick or Fastening Tool (if I'm right that those two are the "increases time taken to escape a trap by X%?) Or the combo of the Faulty Jaws with Honing Stone? Those would give that 20% speed a dangerous amount of value since you're in it for longer. And with Honing Stone…
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I gotta say, that is a really creative spin on probably the most underused killer add-on. The current meme/point trade off add-ons are a nice idea but really fall short on a lot of killers. I think Clowns is the only one that doesn't hinder his power the usual way the other ones do. Gotta ask, why did you go with a 20%…
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I'm glad this isn't just me, but it is such a frustrating issue in the game since Deathslinger is the killer I am playing the most atm. I literally cannot play Deathslinger now until this is fixed :(
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This is a recurring problem. I have now had multiple matches experiencing this issue. Deathslinger is the only killer I am experiencing this issue with.
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Could be, but their power is non-lethal and they aren't exactly quiet in Frenzy. I think the devs need a fresh perspective about Legion. They seem to think making their power function at any level above what they are now they'd be oppressive and strong. They wouldn't lol
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So the only reason it detects them is because the add-on extends the range not the TR. Maybe it isn't an oversight then? :/ Maybe Susie's Tape with Iridescent Button is worth testing...but then again I doubt they would work together, but you never know with this game lol i'll try it out later on.
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Yeah, no doubt Legion needs a lot of tweaks to remedy some pretty daft power mechanics. But this seems more like an oversight than a design decision, since Oblivious was introduced long after Legion was already in the game. Weird that a non-lethal killer has so much going against them on top of that XD
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What @Starrseed said ^ You cannot bless a rekindled totem which has become a Hex: Pentimento totem. You must have encountered that rekindled totem.
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To my knowledge you can't reveal from inside a locker. But last time I 'checked' was a good few months ago.
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Plague can also directly puke on a survivor inside a Snowman. Survivors can also Reveal Ghostface while inside a Snowman. Legion doesn't have Frenzy ended when hitting a survivor inside a Snowman. I still need to test out if Clown bottles tossed directly at a Snowman breaks a survivor out of it. As well as being able to…
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Yeah, it is actually stupid XD Imagine being countered by a gimicky event...sad times. The DH validation hurts Victor too, you land directly at their feet in the stun animation and vulnerable to a good kicking.
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Both very different situations. Slugging and Hooking, one is guarenteed progress towards the objective and the other is a gamble for snowballing pressure. Being able to pick yourself up off the floor is not comparable at all to self-unhooking. There is no real rush to pick up a slugged survivor due to their bleed out timer…
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I really want to believe this is a joke XD
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Were they and then you the only ones hooked in the trial? If not, then you should have rescued someone earlier and taken the chase for the team knowing you have one of the most busted perks in the game equipped. Coz it would be pretty busted to give survivors attempts to free themselves when the match is over. Imagine…
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Twins are a brilliant killer, just left to gather dust instead of being polished. Boring cosmetics, no power or add-on adjustments, no new patches of any kind lol actually so annoying to think about.
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It doesn't block on both hits. It blocks on a fresh survivor hit, Injury or Down. If I Injure a Jane, it blocks the gens, if I Down her before Injuring or Downing a different survivor then it doesn't block the generators again. I saw that Otz video and didn't agree with it. Gens not being able to regress past a certain…
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LOL why are you not taking a down for your team while you have Deliverance active instead of leavig it until you are last left? I actually thought this was gonna be a post saying that it should be nerfed, since 1 safe unhook is ridiculously dumb to be able to negate all of the killer's pressure at the push of a button…
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Nurse would need an Asthma pump then, to keep things balanced on that front...
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She feels fine. If you talk about clunky, clunky is what Twins are; she is nowhere near that level nor falls under that bracket at all.