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PickCollins

PickCollins

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PickCollins
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  • Statistically Nurse is now one of the weakest red rank killers in the game. Both her use rate and kill rate are among the lowest. This forum also exploded when the rework was announced and Nurse mains almost as a whole came out against these changes. nurse mains hate the rework and the stats say she’s weak, what more do…
  • Nurse and Doc. Plague and Spirit. Doc and Freddy. Nurse+Doc: Doc would be able to reveal survivors for Nurse to go chase down and kill and he can slow down gen progress. Plague+Spirit: Plagoo gets them all broken and coughing and Spirit phases at them like a heat seeking missile. Doc+Freddy: Forever Freddy+Impossible…
  • This is another one of those echo chamber situations. Even R1 streamers that hated Nurse have admitted that Old nurse needed addons to constantly tear down optimal SWF groups. She was able to contend with them without addons when the SWFs weren’t playing optimally. old Nurse didn’t need addons to be viable. She needed them…
  • I do admit Hag is one of the most galaxy brain killers in the game. From an outside perspective it's honestly very entertaining to watch Hag gameplay. The mindgames and strategy is admirable.
  • Given how you blatantly mischaracterized Tru3 when he was giving advice on how to counter Spirit I'd say ur Rhetoric is close enough to being a survivor main. It's okay. I used to be one too. Then I woke up.
  • They said basekit changes will be "minimal' and if I remember correctly they also said they will be "very calculated and measured" in their changes. Sloppily throwing on an extra cooldown to the same power, calling it a day, and now refusing to acknowledge what your rework did statistically isn't calculated or measured.…
  • "she's picked more than nearly half the cast" 10 killers see more play than her at red ranks. Also her pickrate, if you look at the graph, borderline overlaps with Clown and Demogorgon. You are just as likely to find a red rank Nurse as you are to find a red rank Demogorgon. Think about that. "By a kill every 5 rounds,…
  • They said the Nurse will get her addons updated. We all know what "addon update" means now lol.
  • The sad thing and most infuriating thing is that instead of acknowledging that she is barely better than Clown and Demo, all we get is the same equivocating BS that Legion mains were fed. Except I think Nurse mains are gonna have to wait a couple decades before they ever decide she's worth addressing. Honestly I don't know…
  • A 60% killrate is a 2K on average. Your killrate per match is either 0/25/50/75/100% of the survivors. Nurse's killrate is statistically one of the worst in the game for red ranks. Where the best Nurse players lie. BHVR says her killrate is climbing back up, but we can't be sure of that. All I have been getting from the…
  • You guys admit you don't balance around stats alone. She's not statistically the worst, but you guys spent the entire PTB flat out ignoring all of the feedback people gave you about this change not being fun, feeling unfair, and how Nurse is no longer a fun killer to play as. So you'll have to forgive me if when you say…
  • That's an odd reason behind it. Besides if it's that big of a concern they can just remove the head wobble during her fatigue. I get motion sickness very easily yet I never ever have felt queasy playing Nurse.
  • I know. That was my post he commented on lol. This post was in development before that response came in
  • That is in line with her killrate on the graph I was analyzing for this post. A 65% killrate means a 35% escape rate. That's below almost every killer in the game at red ranks save for Demogorgon and Clown.
  • I honestly don't know. For me, "viability" means "able to win", which means a killer should be able to 3-4K consistently in the hands of a good killer.
  • 2030 sounds like a more accurate timeframe lol. Yeah that was my post he said that on. Honestly I'm heartbroken. Oh well. I still gotta finish my Fire Emblem 3 houses playthroughs and theres a new champ coming to League of Legends soon so I've got more than DBD to play.
  • That is correct, I mistakenly read the percentages for the safest maps incorrectly. As for Haddonfield, the problems around the map extend outside of Balanced Landing, BL just unlocked the maps full potential for survivors.
  • The amount of positive feedback that the Nurse rework received on the PTB is minimal. Most of the feedback was overwhelmingly negative. There are select few posts that were positive regarding the feedback. The only place where the Nurse rework was considered a success is on Reddit, which is known to be a more survivor…
  • If this was general population of the game I'd be fine with that logic but this is red rank. This is where the best players lie. This is where the players have "great aim to make them work"
  • Yeah I don't think Peanits actually declared Spirit as overperforming. Regardless, too much weight was put behind the idea that Spirit was doing too well statistically. "Overperforming" means a killer is performing too well (since "performing" means accomplishing the conditions of your role successfully, "overperforming"…
  • So can I ask why even declare Spirit as "overperforming" if you don't balance based solely around numbers? I agree balancing around numbers alone isn't the best solution to the problem. But why then would you put so much weight behind Spirit being statistically too strong as a killer. And the question I really really want…
  • "overperforming" usually pertains to statistics by a very heavy degree. If Spirit was overperforming on a macro scale, then it had to have been her pickrate or killrate. Her pickrate does make her appear as an outlier, and her killrate being one of the best probably influenced that decision. Peanits did just say that they…
  • I think the 110 speed has something to do with it. It might be that Hag has an over-reliance on her power and sometimes her power doesn't feel as interactive as the power of, say, Spirit, Huntress, Nurse, Billy, etc. Trap killers, in my opinion, are fun, but I think there is kind of this lack of interactivity with Hag's…
  • What shocked me the most was Hag being the least played killer at red ranks. Her killrate is one of the best too, so it can't be that she's weak.
  • I used to run BL all the time bc of how strong it was. I'm so happy it's getting nerfed. I can finally feel viable without it. I've been using Dead hard and Sprint Burst more, and I'm having way more fun.
  • First of all, MoM in it's vanilla form was disgustingly overpowered. It needed a hard nerf like the one it got. Now the nerf went too far but that's almost only because of how inconsistent protection hits are at registering stacks of MoM. Killers usually ######### about survivor perks if they are OP if I"m being completely…
  • I hear the constant "we want to buff killers to match SWF power" How? And when was this ever done? Spirit, the only killer post-Nurse rework able to take on SWF groups, just got nerfed and lost that ability along with it. And I know I'm gonna hear the "If you need a BS OP killer to deal with SWF then you have an issue". No…
  • For a lot of very very vocal survivor mains, spamming noise notifications, flashlight clicking, and sandbagging the killer to try and get their DS to work so they can continue flashlight clicking is far more important than doing totems. Thats why they don't like it.
  • There's bigger fish to fry as far as balance goes than these relatively non-problematic killers.
  • So it's more fun playing a powerless 115 MS killer than it is to play the killer with "the most broken power in the game" (reading from the Nurse chapter of the survivor rulebook).? If that's at all true, then that proves what Nurse mains are complaining about to be 100% true. Nurse isn't fun anymore. ######### balance,…