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PlantCollector

PlantCollector

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PlantCollector
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  • Did they even fix the lunge bug? I haven't seen that one in the patch notes and it makes his gameplay really frustrating.
  • The only thing that is the same every killer match is at least 3 Survivors running Ds/Ub/BT. I don't even mind Ds and Ub most of the time, but when you try to go for the unhooker and the guy from hook runs behind you and dead hards in between you and the unhooker to take the hit with Bt, you know there has to be a point…
  • The seven "A" could probably refer to the length of the word we're looking for or could tell us which place the letter has to be placed in the word. Same goes for the double clowns yesterday, they could have been a hint for the double "i" or they could refer to the spot the "i" has to be placed in the word were looking…
  • I don't think it's only because its not that easy. I'd say creating a good cosplay is never easy. I think another reason why some men don't cosplay female characters, is because they will immediately be seen as weird or at least negative. I personally would enjoy to dress up like a woman for a day for fun and see how it…
  • Yeah, much better now! Now that you argued that way with the first one, i think you're actually right. It has more depth to it than i originally thought. No worries, i also almost forgot Ormond too. Definitely makes a huge difference in the end though.
  • Your first point literally only works against 5 solo survivors. Not a reasonable argument, because there is at least a 2 man swf in almost every game. Also for the third one you have to consider that Ormond has snow. That's a huge factor you can't miss out on. Definitely agree with the last one though, nothing to add there.
  • I had it 2 times as killer that survivors gave me a kill and i appreciated it. Me and my gf also gave at least 2 times a kill to a killer but they didn't even showed any reaction that they liked that so we stopped doing that. Survivors also get less points overall and if he doesn't appreciate it im not going to do that…
  • Yeah, something feels wrong. I have also waited at least 10mins on both sides wihtout getting a match atm. Survivor queues were pretty much under 2 mins in EU during this time.
  • I personally don't think mulitpile hexes are worth the perk slots. Undying and ruin is neat, but if both totems get cleansed early you're stuck with only 2 perks. Last time i played undying was with bubba (ruin+undying+crowd control) and i lost my undying and crowd controll after 40 seconds (also funnily enough both…
  • Sorry, i wasn't trying to play the victim role here. It's just frustrating when you try to argue or discuss with people about changes or get them to add their idea to your idea, but instead people come and say this is fine or stop whining. They literally can stop posting anything at that rate. Yeah, i definitely agree with…
  • The biggest problem imo is that noed has always the same power. Doesn't matter if 1 or 4 dull totems are cleansed. If they change it more into a token based perk, where it loses strength for every token cleansed, then you get at least a reward for doing totems and its more likely survivors will do totems. Because if the…
  • Survivors might do more bones which leads in more time overall for the killer. Survivors get more counter play and the perk becomes more of a snowball starter than a pure second chance game round at the end. Close the difference between 1 cleansed bone and 4 cleansed bones. Makes people overall hapier to have an impact on…
  • Don't get me wrong, im definitely getting your argument and what you try to say, but imo you give the perk too much impact as it is right now. Also there is literally no difference between cleansing 1 or 4 totems. That could easily be something more rewarding for survivors and have a psychological impact on your games,…
  • Yeah and your suggestion is to let the survivor just die? Because if he gets unhooked he gets downed and immediately hooked again? Is that such a good feeling for the survivor? Feeling helpless is one of the reason why the game is so frustrating sometimes. If you get more people killed than the less people will bother you…
  • Ds/bt are defenses for the survivors against certain playsytles of killers. If the killer don't uses these playstyles, ds/bt will never affect him. Also what exactly benefits you from people not having the ability to use ds/bt at the endgame? So you can stand next to the hook and down the freshly unhooked survivor again…
  • Thanks for answering with at least some arguments, so we can make a discussion out of that. Please don't take anything below offensive. The difference between a noed active because of 1/5 totem cleansed and because of 4/5 totem cleansed is immense. That shouldn't be a thing in the first place. If people know they don't…
  • I think what you're trying to say is:
  • Yeah, i hope so aswell. Also, there seem to be some more latency issues aswell (at least more than the usual ones like can't grab anymore), i really hope they also adress that.
  • Yeah, evertime one of my survivor mates has a key, im honestly thinking about telling them, that they should not bring the key, unless they want to get camped or tunneled. It's the same everytime.
  • I don't want to say the behaviour of the killer is okay, but if you brought the key into the round, then im not surprised in the slightest to be honest. You have 1000 hours so im pretty sure you know how much keys are hated in this game and some people will show you like that how much they hate it without a doubt.…
  • I always run DS on survivor, even though i pretty much never use it, because i just don't want to let others ruin my fun by tunneling me out. I just want to have this in the back just in case.
  • Yeah, but probably your opponnents could have crossplay disabled, so the overall player pool shrinks and therefore your wait time increases. I also noticed a bit longer waiting queues when playing in the evening, because during that time the queues were pretty much instant but not anymore. You're probably just unlucky this…
  • Wild guess: Probably the optimisation issues from this chapter that led to people disabling crossplay or simply not playing at all.
  • You could try using the perk bloodwarden if you want to have a bigger effectt of the egc.
  • That one got me really good, ngl
  • Legends say he broke his keyboard in anger and can't post anymore, beause we all know swf is everywhere.
  • Depends on the team. If i have a team that pressures gens really hard then ruin is a must have, because if they also don't go down that easily i can't use any other regression perk as effective as ruin. As Survivor it's frustrating if your gen is almost completed and the killer pressures you away from it and when you come…
  • They could change fanklins in a way, that items on the ground automatically start the same timer as items that got hit out of the hand (i.e. get consumed by the entity after the timer runs out). That would probably at least fix the scenario, where people drop it on the ground.
  • I usually dodge keys. They overall create a bad experience, doesn't matter which side im playing. Especially when playing survivor because they always stop doing gens and waste time searching for hatch to get their escape, even though we all 3 would have probably survived if the guy just did a gen. Happens so often that im…
  • Yes please. I do like the teleport but i don't want to play clown or order doc when i play freddy. I hope they rework his power again into something more interactive in the future, like beeing able to put people into the dream manually (like old freddy) and give freddy some sort of benefit for that.