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PwnyFish

PwnyFish

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PwnyFish
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  • The idea that survivors have to pick up some parts or gas has been said so many times, but I doubt BHVR cares too much about something like that. Its unlikely that something like this will happen..
  • Instead of a (1second?)channel time until they get placed. They should be placed instantly but have a 1-2 seconds activation time. This would feel so much better to use.. Thats what I think. Should happen regardless. Also, being asleep doesnt seem…
  • Whats the cooldown of dream projection? It doesnt say in the patchnotes, for some reason. I honestly dont know why the devs dont give out these informations..
  • Yep, noticed that too. Makes him insanly hard to play, since its almost impossible to get some sneak stalk. Hope they can fix that soon.. I like playing Myers, but this makes it too annoying..
  • Yea, I am having quite a lot of issues with stalking as well. Also does his stalk, unlike ghostface, have a range limit? Playing on PC
  • https://forum.deadbydaylight.com/en/discussion/comment/558461#Comment_558461 overcharge adds 4second more of worktime on a gen.. its worth more if they can work 8+ seconds on a gen while sleeping than getting the overcharge skillcheck.
  • Yes, and survivors who get hit by a killer should instantly die
  • https://forum.deadbydaylight.com/en/discussion/comment/552056#Comment_552056 I didnt say it was easy. I mean, you have the least factors which you have to consider while balancing the characters. Its a 1v1 where you have 1 character vs 1 character. …
  • https://forum.deadbydaylight.com/en/discussion/67685/at-bhvr-look-at-fighting-games-on-how-to-balance-a-game Fighting games are probably the easiest to balance of all genres.. Rather go take a look at that: https://nexus.leagueoflegends.com/en-gb/20…
  • Adrenaline and balanced landing. Adrenaline probably being the best perk for survivors atm. If it wouldnt be run by 90% of survivors, it wouldnt be as annoying. But I think the issue there is more that most survivor perks just suck ass. I wish behav…
  • https://forum.deadbydaylight.com/en/discussion/comment/551348#Comment_551348 Lets say you cleansed 2 totems and have seen 1 cleansed by someone else. 3 totems, gj. Are you now gonna run around the map finding the last 2 totems because you dont know …
  • Not to be insulting, but this is top notch terrible gameplay.. Ofcourse you dont leave the hook if they are swarming it, but you didnt even try to chase another guy?? You dont need to defend hooks as a killer, you need to defend your gens. And I don…
  • I often use: BBQ, Pop, Surveillance,M&A I really like the combination of BBQ,Pop and Surveillance on mobile killers. It can give you a lot of momentum. BBQ lets you see what other gens are being worked on, you can then move there and use pop to …
  • What I use the most: BBQ, Pop, Surveillance and M&A BBQ: for bloodpoints and to keep your momentum after a hook. Pop: works really nice together with BBQ, since you see survivors who are working on a gen on the other side of the map. You get ove…
  • They should just fix up protection hits.. Protection Hit: If you get hit while you are within 8m of another survivor, you get a protection hit. If thats too easy: -> If you get hit within 8m of another survivor in the injured or dying state, you …
  • Are you guys considering increasing amount of information solo survivors get up to the SWF level? If so, what things do you have in mind?
    in Q&A: 3.0.1 Comment by PwnyFish June 2019
  • https://forum.deadbydaylight.com/en/discussion/comment/551366#Comment_551366 I believe what was testet is to completly stop the hook progress, without any requirements(not sure about that). I fail to understand how it should not work with a slowdown…
  • It really shouldnt be. It could be a nice perk, without the TR requirement if used well.
  • https://forum.deadbydaylight.com/en/discussion/comment/545649#Comment_545649 Not really. The chaser emblem even works that way. Special condition: The Quality of this Emblem will slowly degrade if the Killer remains within 16 metres of a hooked Surv…
  • https://forum.deadbydaylight.com/en/discussion/comment/547003#Comment_547003 Except the issue that survivors dont know how many totems have been done. Which kills that whole argument of "just do totems". To the question itself, using Noed …
  • yes. They said they will bring that when the dedicated servers are here.
  • https://forum.deadbydaylight.com/en/discussion/comment/546309#Comment_546309 What? That doesnt make much sense. If you get jumped beause you are looking at your score, then thats your fault? Yes, it would lead to players playing the "healthier&…
  • the issue is, if ghostface isnt a monkey. he can just hide and your stalk on him gets completly reset. That makes looking at him useless.
  • killers abilty sounds are gone too. Or it seems like they get affected by occlusion, not sure. No nurse blink sound, no billy chainsaw
  • no, its fine how it is now
  • Thats what I said, the killrate data doesnt show a killers strength, but you refered to somekind of data from the devs. You said "Billy over performs across all platforms according to dev data". Which data were you referring to? I just ass…
  • https://forum.deadbydaylight.com/en/discussion/comment/530086#Comment_530086 What data are you talking about exactly? Because most stats ive seen, are essentially useless to determine the "strength" of a killer. For every single killer you…
  • https://forum.deadbydaylight.com/en/discussion/comment/529790#Comment_529790 The scratch mark changes make no sense. They are the main tool of killers to find survivors. Without them it will be impossible to find any survivor. Now you say there shou…