Avatar

S_Panda

We have updated our Forum Rules. Please take a moment to read through them: https://forum.deadbydaylight.com/en/discussion/87004/

S_Panda

About

Username
S_Panda
Joined
Visits
4
Last Active
Roles
Member
Points
465
Posts
539
Badges
10

Badges

500 Comments250 Up VotesFirst Answer100 Up Votes100 Comments25 Up Votes5 Up Votes10 CommentsName DropperFirst Comment

Comments

  • https://forum.deadbydaylight.com/en/discussion/comment/1069829#Comment_1069829 She's what I call my guilty pleasure. I'm still terrible at her and tried out the wall hacks addon last night...Boy did I never feel more powerful as the plague against …
  • I'd agree with this with some stipends - maybe 30 seconds tops, and doesn't prevent actual spit from infecting you as that's direct interaction with the killer. It may even make some survivors do a quick risky play by cleansing towards the inners o…
  • https://forum.deadbydaylight.com/en/discussion/comment/1062447#Comment_1062447 Was he leaning from the wall adjacent to the stairs or literally standing in the center? There's a sweet spot ghostface can lean from where he can stalk while safely not …
  • The last match I played as wraith had 2 flashlights and they tried to do this to me. The trick is to stop uncloaking immediately as it lets you move quickly and avoid the flashlight to prevent it. They waste their flashlight and stand nearly still…
  • one match I got instant dc on first down because he failed to use a near-safe pallet properly (didn't drop it on first loop) and then 2nd person dc'd right after. other match was fine but person who got 2nd hooked in basement gave up
  • The only time I fought against it I feel I knew exactly what she was doing. A single blink ~20 seconds into the match then nothing. After last gen was done I did the noed totem (a team mate happened to have hunch + map). I walked to the closed ga…
  • I don't, but I become EXTREMELY immersed since I'm now on death hook for no reason.
  • https://forum.deadbydaylight.com/en/discussion/comment/1040977#Comment_1040977 Yeah I feel they reduced that 3 second "nothing" period a weensy bit too much. Even 2 seconds would be fine honestly. Punishes him if he misses, but still a r…
  • I've played against him once, and just finished my first match as one. first down: rage quit. second person I find 10 meters away, stands still and takes a hit. I walk away, disconnect. otherwise, he feels 300% better.
  • https://forum.deadbydaylight.com/en/discussion/comment/1040295#Comment_1040295 Most of them are safe now from what I've seen. The 2 in the operating circle are the only ones that remained unsafe from what I saw in my 2 matches in there.
  • https://forum.deadbydaylight.com/en/discussion/comment/1040213#Comment_1040213 The only thing it had for it was the size and shape before...they changed the shape so killer has to travel further for corner gens. Now they increased safe pallets in a…
  • Meanwhile basement glitch got fixed for (almost all) survivors in less than a week. A glitch that affected a small amount of one side rushed to be fixed vs a glitch affecting the entire side. I understand that there's difficulty differences based …
  • Was it just bad rng for me or did the Lery's rework turn every single pallet outside of the operating circular room into safe pallets? The hallways used to be almost all unsafe / gameable with the "long rooms" / bathrooms being generally s…
  • https://forum.deadbydaylight.com/en/discussion/comment/1040112#Comment_1040112 So right now it's: survivor doesn't heal and rushes gens after being unhooked cause they have a good 45 seconds of immunity, and there's always a locker nearby most gener…
  • https://forum.deadbydaylight.com/en/discussion/comment/1028824#Comment_1028824 Except survivors can and do dodge - via disconnecting when they get insta downed by huntress. Or face a spirit. Or walk into a trap 5 seconds into a chase of their own …
  • https://forum.deadbydaylight.com/en/discussion/comment/1015352#Comment_1015352 They've decided this is a legal tech a long while ago, unlike the current hook one which is confirmed to be removed in the future. The rift update removed it accidentall…
  • All the people saying it's easy to counter: any of you got a video example on hand? I'm not great at imagining how to aim properly to not hit the hook pole or the hooked survivor and rather the person between the 2 things. I'll also admit it's onl…
  • Parroting what everyone else said, post phase lunge means you have to wait a second to attack a survivor if you didn't land directly on them giving the dead hard value a bit more if they aren't on the ball. Add on that as soon as you walk behind a …
  • My favorite is +rep fairplay killer and same guy -rep plays nurse (before the nerf)
  • Your video actually shows the issue: you heard her from open areas. The bug is sound vanishing when survivors/generators/totems are out of line of sight. You can even have this happen as a survivor while working on a generator that has a wall near…
  • The only doctors who will be hurt are those who relied on static field with distressing + addons to constantly put people into t3 to stall the game. Small maps like all the indoor maps + coal tower had him covering near the entire 'effective' map (…
  • I like plague's ability when actually playing her while clown falls short in feeling (there's a reason people call freddy a better clown). Add in that all 3 of her teachables are between great perks to usable depending on killer vs clowns 'meta' pe…
  • https://forum.deadbydaylight.com/en/discussion/comment/987154#Comment_987154 I feel people use borrowed time just so they can rush hooks safely without care of their team mate since hey they can eat a hit fine. Then team mate body blocks their ally…
  • https://forum.deadbydaylight.com/en/discussion/comment/987129#Comment_987129 Replace self care with borrowed time and you'll probably get 4 in the top 5 :P
  • It's been said in another thread that they are reducing the shock therapy's 'cooldown period' and fixing the delay from shock fired to shock hitting (it's currently .25s later than normal)
  • https://forum.deadbydaylight.com/en/discussion/comment/982832#Comment_982832 Yeah if people are talking about that initial-release DS nerf then yeah it's a nerf, and even back then matches some of the things BHVR has been trying to reduce/get rid of…
  • https://forum.deadbydaylight.com/en/discussion/comment/982603#Comment_982603 yeah I honestly can't tell if they're talking about something else or the rework which became a buff to anyone who played killer for a while.
  • https://forum.deadbydaylight.com/en/discussion/comment/982541#Comment_982541 Sadly I had this exact situation when I first got plague. 2 minutes on her temple map of spitting on my 4 unblocked gens till gens got unblocked so I ventured out to my ne…
  • https://forum.deadbydaylight.com/en/discussion/comment/981549#Comment_981549 When you were hit by a killer's basic attack 3 times, it activated for a free hit when injured. Now it requires 3 protection hits which are much harder to get. Imagine ev…
  • https://forum.deadbydaylight.com/en/discussion/comment/982464#Comment_982464 "surge because it doesn't require you to kick a gen, just like the new hex:ruin".