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Sheldor

Sheldor

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Sheldor
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100 Comments100 Up VotesFirst Anniversary25 Up Votes5 LOLs5 Awesomes10 Comments5 Up VotesName DropperFirst Comment

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  • (Quote) With the meat factory of the pig being the worst. 18 squares slapped together in two stories with basically nothing to hide or lose the killer...
  • (Quote) With the chargeup and cooldown animation for the saw I highly doubt you are any faster than just stomping the pallet away. To me it always felt even slower.
  • The solution is easy. Wait with DLC purchases for at least 3-6 months after release and observe where they take it. If it is not what you would pay money for - just don't. Vote with your wallet.
  • FPS way down from above 100 to eventually 45 due to forced AA. More windows shut, more walls opened for killers. Even less chances to escape a killer with every patch. Played this game for the last 3 years. My playing time is less than 10 % of what …
  • (Quote) There is no such thing as quality testing at this company
  • (Quote) It tells a lot about this studios mindset and the fanboys who shouted for this long enough.
  • (Quote) It robs them of the joy of being face- or close perimeter camped and immediately tunnelled off the hook when the unhook animation has ended. And of the joy of not being able to play 4/5th of the game with most of the killers dull gamestyle.
  • And the recent announced changes add a lot to that. 100 % killer pampering patch only. Bye DBD, it was fun.
  • (Quote) Is is also about the lack of proper education in mathematical terms for people who consider the number 2 as equal to "infinite".
  • (Quote) Yes ! Absolutely ! There should be NO place in that game where a chase for the killer lasts more than 5 s. Especially since patch 1.4 with the introduction of the 'new' Unreal Engine that allows killer to survivors and scratch marks across 7…
  • There is no point of having such a mechanic in any game. We are talking GAMES here, not life support apparatuses. No matter why someone leaves, because he has network problems, real life issues getting in the way or just does not like your style of …
    in DC penalties Comment by Sheldor April 4
  • (Quote) LMAO. Whenever I play killer and don't get a super organized 4-SWF team I basically break no sweat whatsoever achieving a 4k win, independent of wether I camp or not. The game is anything but exclusively survivor sided. Playing killer is rid…
  • It's a free win without any skill involved for the killer. Especially when the doors are on the same or adjacent walls. They are able to determine freddy wakeup clocks to be as far from the survivor as possible so there is no justification for map g…
  • If the survivors disconnect during load screen (very regular occurrence if you take a mori) the game does not even start, noone gets points BUT your offering is gone after the "round". This definitely needs to change
  • I just had a game as killer where in the middle I got serious lag from the server (all other games and internet apps work just fine, so it is NOT my connection that has an issue) ending in a disconnect message and sure enough after the game comes ba…
  • They are more busy coming up with more banning and "punishment" measures than improving the gameplay experience
  • (Quote) Yup. Remove corn completely. Make it an empty white space. Put rotating lights on survivors heads and lock them in place for the first 10 minutes of the game, unable to move, lets say with a nail through one foot so they start off injured al…
  • (Quote) Equally true for survivors who get camped off the first hook with still 4-5 gens intact. Developers would have plenty of possible solutions to make the game better for both sides but instead they focus on developing GESTAPO like denouncement…
  • Obviously a thread by a killer main who thinks by just opening a lobby he should get automatic 4k results every round. If you make the gens even longer (remember the gen times were way faster in the beginning) you need to compensate to that for the …
  • Plenty of slowdown perks and add-ons available on multiple killers. If you encounter to many prove thyself players, take thanatophobia.... Besides toolboxes have now gone the same path as the nurse - nerfed into oblivion. So what are you actually c…
  • Never more than 6 ranks difference to the best teammate, wasnt that what they promised ? Works as desired. If you cross out the 1 from 16 you get 6
  • (Quote) Yep. Another perfect example of very bad design decisions by the dev team and look at how they try to program around their mistake. Instead of adjusting the hitbox sizes we now have bloodlust, exhaustion, blocked windows by the entitiy, bloc…
  • YES ! Exactly ! Walk into a bar, get into a pool game and get handcuffed to the table until the dudes allow you to leave even if they totally outplay you and the game is ultra boring ! Thats the right mindset !
  • Of course it is. For their bad game design and coding you HAVE to stay in the game. Like in that picture that just happened to me: (Image) When was the last time you went into a bar and were handcuffed to the pool billard table ? You are going to ru…
  • You are talking to people who fail to create code that does not generate exits on adjacent walls. Developers who fail to address the most common issues both sides of the game have. Who fail to remove bugs for months after each killer or mid chapter …
  • Introducing crystal clear laser 4k view across 85 % of the map with patch 1.4, no more blurry depth of field Introducing all kind of wallhack aura reading perks for killers nerfing survivor perks all over the place removing more and more pallets. ma…
  • Its a free decision not to be in a boring game any longer. The community (and the devs following ridiculous requests such as this one) is getting more and more absurd demanding "punishments" for this and punishments for that....
  • (Quote) The whole EGC mechanic is a mechanic that rewards bad killers who did not manage to find and hook all survivors during normal game time. With the EGC you are rewarded with a 4k for having no other skill but look left and right all the time t…
  • The game has massive problems in terms of game design and coding on almost all levels. Having doors spawn on adjacent walls on the same side of the map is just horrible design and/or spawn code. If a killer just needs to turn 45 ° left and right to …
  • So many killer players overused ruin that half experienced players have not much of a problem hitting perfect skillchecks most of the time so gens go just as quick as without it and games without ruin become even faster. I hardly ever use it on any…