
SyntheticAesthetic
SyntheticAesthetic
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- SyntheticAesthetic
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I got to like 10 with ghost face (not sure if that's high) and hated every single game to the point I vowed to just de-rank to 20 cause having maps be a sure loss or survivors being toxic and gen rushing and [BAD WORD] it's plainly a chore. I have n…
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.....killers can see it in the lobby since it's in your hand, wow you really are a entitled survivor main aren't you?
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oh right because killers are clowns here to entertain you. I don't wanna play a game of 4 survivors running all object that are clearly decked out in add-ons with a map that hinders me. this is why survivors are considered entitled.
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yeah a survivor on a gen can hear a quiet whoosh when working on a gen, lemme guess they also have ultra instinct and I'm plainly just not allowed to sneak up on them. If they can hear me and have a terror radius spine chill is overkill. Also ghostf…
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says who? maybe you just lose 30 percent of the time and pretend it's global?
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that's true, reverse boosting is rare if it even happens at all so I wager the people regressing ranks would be a small minority to the point it's rarely an issue. The map design really need to be looked at from a standpoint of balance first and art…
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he's like mid-high and I feel with the gap in good killers being so wide he's meta by the loosest of definitions.
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more concern trolling and being passive aggressive. You literally just said "you mad" and tried to veil it as some sort of neutral concern. Just stop drop the act. Secondly you're implying only MLG purists don't use ruin when I challenge you to sho…
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uhhh freddy isn't perfectly balanced he's far below any of the good killers. spirit needs those things you just whined about otherwise theres no tech it's just you reactingly to what was telegraphed to you blatantly. It's not a game at that point. y…
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it'd make it so you can't unhook during a chase, the reason they camp is due to a perceived necessity they wouldn't camp if they didn't feel they needed to. They do it because they feel they could only get that one kill in that game. I have no idea …
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they'd just regress ranks, I think what needs to happen is smaller map sizes so the gap between good and bad killers isn't quite as steep. Then it wouldn't just be ghostface,myers,nurse,spirit and the gang of Z tier killers. By design this game wasn…
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I mean they could make it so the killer can viably play more reactively so they can't just make a fool of the killer by tailing him and unhooking the survivor when his back is turned it's part of the reason people camp. Increasing the time needed to…
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it's not foundational just because it was there day 1, it's like saying adding a melee attack in call of duty would ruin the game because it wasn't included in the games design originally. And the fact they have more awareness by default is just fru…
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it's that or pop since it's the better of the perks, it's not a crutch it's necessary. Crutch perks are ones like iron grasp or that one that makes you attack more often or quicker, if you can't slow the game down at all you lose. So quit with this …
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I feel like what they should do is make it so the killer has some wall-hacky perks for some map awareness since the main reason killers get no kills is because they have to spend time chasing and looking for survivors and hooking them takes time to.…
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It's not a business thing, stop with this boomer tier logic. if it was meant to sell cosmetics killers would have a third person camera to, it's mean to ease the frustrationg for solo survivors and like I pointed out earlier it just trivializes the …
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so why even add the ability to yank people off gens if the chances of that happening are like slim to none? And why make it so they can knock me out of nightshroud by whipping their enormous FOV camera around to spot me. I bet if they knew maps well…
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it's the survivor role, it makes stealth killers a bit annoying to play given they have a large FOV with anti stealth perks it's a wonder anyone whines about ghostface.
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I feel like the communication advantage they have is the biggest uncounterable advantage.
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even more evidence that this game favors survivors and a first person camera is mandatory.
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nobody said that last part, what the hell. Ruin isn't good enough to forgo other perks.
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they can't hear me since he's undetectable in nightshroud so it's likely the third person camera or spine chill (but spine chill isn't a perk people run that often so I doubt it's that) and the sound that is them working on gens masks any subtles so…
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yeah the communication advantage they have makes it feel like they're playing around you and not even engaging you at all since if even 1 survivor has eyes on you then they can communicate that and can relay that to the others who will just comforta…
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tunneling isn't an issue it's literally just the game design. It's just a long chase that's it.
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yeah playing games at high ranks is probably a soul crushing grind, the same perks the same outcome the same strats the same tech the same characters and you have to play the same killer with the same perks to stand a chance. Sounds like this game h…
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because survivors have a trillion OP perks so they'll have a higher volume of nerfs because this game favors them. The nerfs are minor and nothing really felt. Instant med kits was a huge nerf but that's the worst of it. Other than that it's just wh…
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I get tons of toxic survivors, it'd be nice to not run into them again even if it's kinda unlikely.
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I hate to be the guy who says this but...git gud. To get hooked means you got outplayed and if your teammates aren't working on gens they're plainly bad at the game and lastly this games horse [BAD WORD] balance lets you unhook yourself so if the ki…
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pressure lol? Are you aware how big maps are and how slow killers move? They need 80 seconds and some maps going from one end to the other in a straight line takes like 20 30 (80 without any perks, which is unlikely to be that long) and slowing the …
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make it necessary, since it's annoying they get this huge FOV and have to find 1 killer to avoid where as killer FOV is smaller and you have to find many targets. As a ghostface main I theorize that sometimes survivors leave gens they're working on …