
YaiPa
YaiPa
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- YaiPa
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Comments
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It did take some time, but off course I was right. They milked the DLC so now they can nerf undying.
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the rift is made to be grindy and force people to buy the premium track + rift tiers.
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I'm still trying to elaborate what kind of game advantage your reworked version would offer over the current moris.
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no, saying that the balance should be at 2k/2 escapes it's just a fast thought of game balance: for how the killer role works, getting kills makes the game easier for you; hence, we should make clear WHEN it's balanced to kill 2 survivors, since kil…
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so tenacity at the cost of wasting two survivors, good. Also, don't dude me if you didn't specify the actual effects, dragging a dead weight body isn't so easy you know...
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that's the same of crawling from what you're describing.
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actually no, it's 60 seconds god mode, prevents tunneling and can used offensively by survivors when there's no tunneling at all to steal free momentum to the killer.
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yes actually, by using the term "gen-rushers" and even explaining your definition of gen rush, shows how even you don't actually know what the terms refers to.
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gen rushing it's probably the biggest misconception in this community. What gen rushing means it's the chance of gens going so fast without being able to stop it, simply by doing the maths with the time; like still losing 2 gens with a short chase i…
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until emblems are reworked to actually match the killer ability it would be a good solution; just not so braindead like it was before, when you could adept with ebony mori and ultra rare add-ons...
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at this point it's pretty clear that they do not play their own game, at least at the higher levels: on the PTB it took people like 2 games to understand that lockers hard counter victor and that there's no reason not to keep victor attached to you,…
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sure, they do not respect us as customers, but we are intelligent human being and we should be polite, at least not attacking them; two wrongs don't make a right. The only reason the game hasn't failed yet, it's cause there's no competition and they…
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it's probably for the people insulting the devs. I don't have any doubts that devs are so passionate about this game and are the nicest person on the planet, but that doesn't change the fact that they are complete trash at bug fixing, game designing…
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depends all if you keep the split between Charlotte and Victor: if the two players play at the same time, then it would be pretty hard to balance, at least for solos. If you keep the switch between the two, then it would be pretty much the same, it …
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no, sadly there's no way. Also, well, you'll get banned for your name, so, hope it was fun for you here.
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petitions won't do anything, like every petition. The only thing that can make devs actually work at fixing the game is a strong competitor, which atm the game doesn't seem to have.
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you'll never solve permanently the DC issue, DC bans are just a way to mitigate the problem.
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yeah, who cares about a good policy or just not laughing at the community with these updates; let's have skins. You're literally the perfect target for this game.
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the toxicity issue doesn't real matter for game balance, just don't feel offended if someone mashes a button from oversea. Onto the first point: surely exit gates need some kind of regression, not too strong, just the bare minimum to force a survivo…
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yeah, not only they are terrible at bug fixing, map design or game knowledge; they are also terrible at marketing the game, like what's the point of dragging people out from the game to watch streamers, lmao.
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survivor meta perks are either chase extenders or second chances: ds, dead hard (or sprint burst) and unbreakable are the trifecta, the 4th could be iron will, bt or adrenaline. killer meta perks are basically gen pressure: ruin + undying, pgtw or c…
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I think it's just the average joke add-on that every killer has but enhanced for 2020 graphics standard. Basically like padded jaws but with a unique skins. So this basically are bottles that do not slow down.
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there's absolutely no point in reaching rank 1, furthermore there's no point in having such a strict pip system (like you can 4k 200 matches at rank 1, but the moment you lose a single game, you get dropped at rank 2), especially in a game balanced …
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don't worry, dedicated servers will solve the issue; umh, well, hit-validation fix will solve the issue; umh, well, plan c?
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it was possible once, and it was [BAD WORD] hilarious how much broken you could get: we're talking about no recovery whatsoever with unrelenting (well, it worked also with old STBFL), no scratch marks with 4 lightweight, 4 agitation, 4 brutal streng…
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no, it would split the community, it would split the team into thinking the game with 2 different game modes and 2 different communities in mind; it would increase the problem with smurfs, so thanks no.
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you can camp whenever you want, tho you have to understand when to do it, not because sometimes is fair, but because sometimes is worthy. also, honorable mention, when you hard camp, you have to at least gain an extra hook state for that camp, if yo…
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bloodlust is a band-aid to bad map design; surely bloodlust should be deleted when we will get a decent map design, sadly we are far from it, I think it's just stupid thinking about removing it, without before changing the asylum, or the preschool f…
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sometimes is actually useful to distract the killer from a near completed gen, specially with if the killer has pop.