crowbarman
crowbarman
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If the cap was raised significantly we wouldnt have to hoard points in the bloodweb. The whole threads about "Savings bloodpoints in the web" are due to this silly limit. Bump it up to 10m or more.
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I was a killer main, and now play more survivor and consider myself an expert looper now. DH is by far the best second chance perk in the game. SB is less troublesome as it can't be saved in the same way for those end game situations. No, you shouldn't DH for distance. DH still probably would be popular even if you didn't…
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Don't survivors just have to return a tape and the bar goes down like 50%? Are they just daft after getting fully condemned?
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Shadowstep sucks during end game. Yes the survivors need to know SS is in play and loop near it to get value.
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My fav build is currently flip flop, boil over, unbreakable, and dead hard. I will get out of your grasp. They are prob running flip flop. Don't wait to pick survivors up.
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Just wow.
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There's really no way to play this game straight any more as killer. You either slug and tunnel or just play like you don't care. No middle ground. Just finished a RPD map that was booned and shadows stepped and boiled over. Give me a break. It's just impossible.
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There aren't always hooks accessible when you walk down the stairs. In fact this is extremely common. You also get to fight the extra side to side the whole way.
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Same. This was pretty obvious and a stupid bug to not catch before release.
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Nice video edits. It almost looks like a desync; the player was really close to the save and I bet the server thought they got off on first hook, but your game counted it as second. You can see it was only a second or so between when they were saved and when they apparently went to second hook. The game itself simply…
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Confirmed. I run Could-distressing-sloppy for fun and boons just still feel like normal healing. Without boons it was a fun build.
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This process is accelerated any time there is a killer side perk. Survivors get at least 6mo of evaluation. Killers, next minor patch.
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It could help, but as a former killer main who can still 4k regularly it's still not fun. Now I play just for challenges. I must not be alone because of the queue times.
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Yep. The queue times for survivor are atrocious. You would think BHVR would get the hint. As a former killer main, I rarely play now simply because it's a grind. I can still 4k but only on certain builds, and dealing with boons has only made the experience more frustrating.
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How would you know they are only going after the black characters for racist reasons? How do you know they aren't just going after the TTV person in general? I have personally taken out the TTV quickly in many matches for fun. Without verbalization you are just guessing. But racist players will still say their stuff in…
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Nobody can explain how this was "weaponized" via gameplay. Someone was swinging at the hook with a darker face and got upset? Or were they on chat and saying stuff? If you think that a slightly darker face is the reason some people choose to be racist then, yeah, this is a joke. On the other hand, if we are sussing out…
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Agreed. They took the most used addons and gave them a slight nerf, and like usual spiked the ones you will never run.
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The devs have hardly tweaked twins since inception. They must have made a million adjustments to trickster.
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The free hit benefit is somewhat offset by the number of times I've seen survivors hop into a snowman while I am in a chase against someone else, and try to distract me. I simply ignore them, and lots of times they are still wandering around in the snowman a minute later. That's a long time for them to be doing nothing.…
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@Laluzi I agree that most t-bagging is probably toxic, but you correctly call out the strategic use cases where it can be a tactic to try to pull off a tunneling killer from a survivor (same for clicking). Sometimes it does need to happen. For example, I looped a killer for a long time and they chose to stay with me -…
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Probably server lag differences. To the killer he was probably right on you.
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I used to be a killer main, but now am 50/50, but I tend to fall into Survivor more nowadays because I simply hate the boon counterplay. It's not the end of the world but I've gone against some nasty SWF teams over the past week who have just been nearly insta-healing in scenarios where I've injured the entire time. Not…
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I have run dozens of matches with Hex: Pentimento and succeeded in a handful of matches in lighting all 5 totems. I think it's a poor perk overall because the survivors know where the totems are already (they cleansed them once) and they can simply go back again. Any boon during the match pretty much kills your chance at a…
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Boons do mess this build. I have gotten a few 5 hex games but it depends on no boons. Seems to be always someone.
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Too much respect for pallets as well. You should force drop those pallets and not be afraid to take the occasional stun.
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Not sure why this is - unless it's line of sight, you can just take a swarm that doesn't slow you down. And you can run into the crow now without damage. So just don't get hit in line of sight.
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Such a joke. Once one person went down did the rest of you look for the now-lit totem? I guess not.
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90 percent of the time survivors just need to search for the totem. They don't. But the killer camps and you just go find it. No big deal really.
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It's toxic to send gg as a survivor if the killer got zero hooks. Was it really a good game for them, do you think?
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Yes there is no logic to feedback moves. You can interpret almost any thread as feedback.