derppug
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derppug
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First person downed is gonna get camped.
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Definitely not. I play Nurse without a sweat build and do just find against survivors sweat builds. I'm sure Blight can do the same, if he's good. And a lot of survivors don't always go full on sweat. Blights literally always do. I don't think dead hard is an issue for him. He's an insanely powerful killer almost always…
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Clowns chase is pretty darn good. It's that his map pressure is the issue.
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It's the opposite on the weekends, especially Fridays. Fridays are the only time where I know I have to go full on sweat. But weekdays? Forget about it. It's literally like playing the game on easy mode. Extremely not fun. And then I want to play survivor for the challenge (and my main, Nurse, is disabled), but then I have…
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I'm not saying that they aren't. But the vast majority of the people in my games are horrible. The best teams have, at best, 1 good player, 1 okay-ish player and 2 potatoes.
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That's an extreme case. I just want a happy median where I am not going into every game knowing I'm going to 3-4k without much stress. Literally played trapper today for the first time for a daily and still 3k'ed...
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I feel like you don't know the strongest way to use dead hard. You use it to make it to a pallet or window and extend a loop. Not hold W and extend a chase by an extra second.
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Honestly, the only fun exhaustion perk is Head on. And that perk gets you killed 1/2 the time, so it really is a mood. I hate sprint burst. Lithe forces me to run away from loops 1/2 the time, which sucks (although this perk is a lot of fun and I do run it often, I'm not a huge fan of this style of gameplay anymore). Smash…
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And it's not like they suffer from it. I'm a Nurse main and it is arguably the worst for her and yet I'll still smash. Blight is the same way. And on top of that, most blights (and by most, I literally mean almost every single one of them) do the most OP-meta builds.
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I'm on East Coast, USA. I play mostly between 11Pm and 1 AM. Sometimes up to 3Am. Survivors during those hours are absolutely atrocious, outside of fridays (and saturdays. sometimes)
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Why am I getting the exact opposite feeling from everyone? Literally, all my survivors are horrible. I have yet to 3-4k every game for the past month. At first, I thought it was MMR and now I'm not sure.
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Literally everyone who plays in the hours that I typically play are really bad. Sometimes with the odd decent person. Never an outright super good killer and/or survivor.
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Queue times. I'll literally take massive killer buffs, if it means that I won't have to wait 10 minutes to get into a game.
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To be fair, Blights and Nurses need a perk that works against them. They smash without. Doesn't help that 99% of Blights go full on sweat builds.
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There's already a lack of killers. Turning off bloodlust, like they did last year, would make finding a survivor game even more impossible.
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I've taken a few breaks, but they were all long. I recently came back last month, but I'm getting turned off to the game because I'm a Nurse main and she's disabled. Rather spend my time doing other things, but once I load the game up - I find myself not wanting to leave once I get bored (aka after 1-2 survivor games) and…
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People really like to over-estimate how many people stretch their rez. Stretched rez is for the extremely sweaty. And by extremely I mean exceptionally. They're in the minority.
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I don't even know who is on console until post game chat
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As a survivor, you don't realize your mistakes as easily as killer. Being a ######### survivor by managing time poorly? Doesn't matter because you have 3 people who help carry you. And it can only take 1 really good survivor to carry a team. As a killer, this doesn't happen.
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I think you weren't doing as good as you think you were doing, if that was the case. If you are getting extremely fast downs and have multiple people on the hook, you have insane pressure. Something about your story is off.
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You should just make it so that when the killer is in a chase, it doesn't pause it. Simple.
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Realize that the people who make these comments are probably 12 year olds who are not very intelligent, so they don't know how to process their emotions and this is the result. Just ignore it. I know it's hard, but it's part of learning to grow up - you learn to ignore people who are clearly a mess.
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No slow downperks means you should be a strong chaser / down people fast, so that you can slug the hell out of every one. If you can down someone and immediately chase a 2nd survivor and get them down before/a little after they pick up the 1st survivor, that's a fantastic slow down. If you can consistently do this in most…
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Make it so that when the a killer stands too close to a hook for too long, the survivor's bar decreases dramatically or stops totally. And then if they continue to do it for a long time, it will slowly increase the chances of kobying with applied BT to the koby.
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Just d/c in the loading screen. It doens't give penalty anymore.
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For me, I love the Onryo's power. But I just wish her condemn was built up quicker or had steps that gradually debuffed survivors if it's going to take that long. That or make the video tapes reset 1 bar, not 2/3 of it. It just feels bad when paired with her meh chase potential.
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Or instead of exposed, it should be a 3-5% slow. Something that feels horrible to have and would slow down the game a bit, even outside chase.
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NOED is not a problematic perk.
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Sadly hit-and-run type of killers don't do well..they actually do beyond horribly because of the OPness that is CoH
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The problem with blights is 99% of them are sweaty. At least 75% of Nurses are babies, and 1/2 of the remaining 25% aren't sweaty. I'd rather lose to a good killer that doesn't have to sweat to one that has their life on the line to win the game.