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kisfenkin

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kisfenkin
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  • @Infckingcredible Still, it was too much grind. I stopped working on Tome 1 after Level 3, because I figured out how much grind it would take me to finish it off from where I would have ended if I finished Level 4, around tier 55. It was 210 more ga…
  • https://forum.deadbydaylight.com/en/discussion/comment/931564#Comment_931564 Did they? I watched all the way up to the part where they started talking about Oni's story, and I didn't hear the words you are saying at all. It sounds to me like you are…
  • https://forum.deadbydaylight.com/en/discussion/comment/930942#Comment_930942 Wow! No, it isn't better than nothing, because it is exactly that, NOTHING! There is nothing for the holiday, this blood hunt is for after, and has nothing to do with the h…
  • @Jesya I hope you don't think the bloodhunt scheduled for January 2nd is a holiday thing. That has nothing to do with the holidays and is specifically designed for logins during the bleak period between the ending of one rift and the beginning of th…
  • @xCarrie More like they all will be busy on their well deserved vacations after milking all the cows.
  • I can't remember the others for sure, but it was either in thirty minutes, or two hours and thirty minutes. Basically either 11 am EST or 1 pm EST were when the others came out.
  • What we need for Christmas is the firecrackers and presents in the blood web, and the presents should also contain rift fragments.
  • @meatisadelicacy I can't get flashlight saves on PS4, but lucky for me the challenge was to blind the killer in level 3. So, fireworks work, which I can easily do. Hope this helps.
  • DS isn't as good as most killers seem to think. Five seconds is not long enough for you to escape, so if the killers were just good enough at tracking and looping to down you again it is only a ten or twenty second delay on that hooking. Instead, ki…
  • It is human nature for most people on the internet to be more inclined to complain, than to give praise. You asked. I don't imagine many of us envy the CMs job weeding through what is worthy of noting and what is just derisive diatribe.
  • @Aven_Fallen So, you are saying that every player that likes the old method of just paying for the cosmetics you want is a whiny baby? You really have nothing to contribute, do you? I don't like what these luck-based non-challenges are doing to the …
  • To be clear I am fairly certain that the devs are NOT the problem here, it is most likely the company that is controlling the path to monetization and the rushed release of said monetization. You know, those people that tell the devs what to do. Als…
  • @PeenutsButt3r Shouldn't it be live tomorrow? All the other levels of the tome were released on a two week schedule.
  • Then survivors that are clearly failing to escape could sac themselves by dcing to turn the tide in their favor. Teams would probably set this up beforehand finding out who needs the blood and whatnot as well as setting up guidelines for when to do …
  • @Maj33y I see, your percentages were confusing me. You meant finish a total of one gen as survivor in a match, and break/damage a total of one gen in a match. Those are definitely possible, though the killer one would be difficult without some great…
  • @Maj33y There definitely need to be some changes. However, I don't think you thought all of your ideas through completely. Too many of the challenges you suggest rely entirely on the opposing side/luck. For instance, you cannot possibly play to win…
  • @mmain I agree it hasn't been fun, but nobody knows what the next Tome will bring for challenges. This was the first one, so hopefully they learn a little from the data they collect, and the people here on the forums. We can only wait and see what w…
  • @mmain What makes you think the tome/rift system will ever end? They have made it pretty clear that there will be more, I expect the next one will be out directly after New Years. Plus, from my understanding, Tome 1 will still be available for peopl…
  • @Fibijean The trophies were (possibly inadvertently) changed when Plague was released to be this insane because they increased the requirements for killers to get emblems. So, It obviously isn't too hard to do, because I don't believe that they actu…
  • https://forum.deadbydaylight.com/en/discussion/comment/898258#Comment_898258 I seriously doubt it. It isn't impossible, what it is, is just too much grind. I intend to finish the last level of the tome. I am exaggerating when I say it will get me to…
  • I'm Tier 43 and I only have three challenges left. The No-ed sacs, kill the obsession 4 times, and the final killer track. I will most likely not be buying the premium track. Not because I don't want that loot, but because I refuse to grind to finis…
  • A bedpan would be great for all those jump scares. Also a box of tissues and a salt shaker.
  • https://forum.deadbydaylight.com/en/discussion/comment/894439#Comment_894439 I am really glad your team fixed those bugs, so THANKS! but... The patch broke some challenges in the rift. At first the tab on the right reset to the old numbers before le…
  • @ad19970 If you know any six year olds that curse like a sailor then you might want to stop teaching them that stuff, or maybe call CPS or DFS or whatever government organization you have that can check to see if that kid is getting the care they ne…
  • Update: We were able to fix the corruption. After trying all of those options above I found a similar problem on google for Metal Gear Solid V and they suggested deleting your profile and re-adding it to the playstation. This solution worked. After …
  • Grind is not difficulty. You are not accomplishing something to be proud of. Grind is a mental game designed by psychologists for monetization of the game. It is meant to annoy some people enough to get them to pay for grind avoidance. Behaviour is …
  • No, this is the opposite direction of where we need to go. Get rid of the second lobby completely. Lobby dodging is the same as DCing.
  • I blame grind burnout. The rift in particular has caused a significant increase in grind, and because of that I've played much less in between finishing the challenges of each level. The challenges have also drastically decreased the fun of each mat…