Coming soon to a forum near you: https://forum.deadbydaylight.com/en/discussion/110394/
The 3.4.1 hotfix is rolling out on Steam and PS4, with Xbox and Windows Store following soon. For patch notes, click here: https://forum.deadbydaylight.com/en/discussion/110295/
The disconnect penalty test will take place sometime after the update is released on PC platforms and Switch™.
The disconnect penalty test will take place sometime after the update is released on PC platforms and Switch™.
We have updated our Forum Rules. Please take a moment to read through them: https://forum.deadbydaylight.com/en/discussion/87004/
MongByeolBuddies
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Solution to DBD’s core problems
TLDR Summary: For Killers -- Increase dull totems on map to 7, cleansing a totem provides a generator part, each generator part removes a Hex: Ruin effect on 1 generator For Survivors -- Increase hoo… (View Post)3 -
Re: Easy Fix To Zanshin Tactics
https://forum.deadbydaylight.com/en/discussion/comment/852492#Comment_852492 In a chase, I'm ALL Ears is better because of the aura reading; however, my proposed change to Zanshin Tactics would give … (View Post)1 -
Easy Fix To Zanshin Tactics
The auras of all pallets and vault locations are revealed to you within a 24 meter range. When a pallet or vault location is used while the perk is active, it will be highlighted for 4 seconds. (Colo… (View Post)6 -
Re: Weird ideas to improve the game.
Three trials start at the same time and are connected. The 12 survivors must work together to escape, and the three killers must work together to kill the survivors. When a killer hooks a survivor in… (View Post)4 -
Re: What version of Iridescent Heads would not cause mass disconnects?
https://forum.deadbydaylight.com/en/discussion/comment/767072#Comment_767072 I like this idea as well; it would be fun to keep chucking hatchets without having to reload! I also like gameplay-changin… (View Post)1