majority of players in higher ranks play killers that can traverse map quickly (nurse, hillbilly), would be helpful to see the % of successful escapes for a lone survivor when a killer closes the hatch.
Even with far distance between doors, it's nearly impossible against a good/pro killer.
Can you, devs, watch out for these stats, and see what the % is? If the % is below 30%, then you just made it futile for a single survivor to escape. Killer has the upper hand of finding the hatch since he'd have traversed the map more chasing previous survivors, and just with the advantages that come with being a killer, he'll be likely to find it first.
Because Tess is awesome, would look amazing, and her story is over in The Last of Us and therefore is free to roam the fog forever and ever without it ever being too depressing.
Also she was the one who was full of hope, even when she was bit and the Fireflies were dead - the Entity would like that.
'' It's our fate to destroy each other.''
She lost everything she cherished.
Left behind in a world of black and white,
where every desperate prayer is left unheard,
the only thing that gives her pleasure,
is a sea of red,
brought forth by her blade.
(The veil is connected to the golden crown.)
(Red dress with white ''waves'')
(The saw is a candle holder.)
This dress was inspired by the red sea. I tried to make it as simple as possible)
Prayers from Beyond is a skin for the Nurse - concept by Misterino