This. Once that snowball started it was pretty much impossible to stop it. Unlike other killers Billys snowball could come right from the start of the game too whereas killers like Leatherface at least have to clear the map of pallets first, or Trapper has to set some good traps etc
All Billys had add ons so theres no point talking about base billy, and if you missed one chainsaw swing you could ready another in seconds and keep trying and trying and trying until you got the hit. Basically he would get someone eventually and the snowball would begin
My outfit on the Clown is broken after I updated to the PTB version.
I feel like not_Queen's fake cat should be a charm...
Beta player here. Back then when we had only 3 killers I was mostly verse him. Never got tired of it. Was really fun, part of the reason why I sticked to dbd
I'm happy that they nerf him some games against Billi snowballed so fast that they ended before they truly started
We all know bhvr nearly never makes changes to what's on the ptb,so no matter how much we complain they'll just keep it this way probably. Dunno why the even have ptb feedback,when they never make any changes to what's on the ptb.
Personally I think looking at what they have done since the ruin nerf which are related to generators.
With the removal of the passive effect it provided them with solid numbers on how fast generators are without ruin passively impacting the speeds throughout the match. Then with those numbers in mind the toolboxes can be looked at with how they impact gen speeds. Followed then by a toolbox nerf.
With toolboxes nerfed they could then take a look at other factors impacting speed, such as great skill checks and multiple people stacking on generators. I assume after that they were able to identify several changes that would address those issues and voila.
Seeing threads like these while justified given the written explanation they had for the change, I feel overlook everything that has most likely happened because of ruin's change.
That was one of the reasons of many, not the sole reason.
MY first impressions of Billy aren't good either.
NOTICE! I haven't played Billy that much in a good while so my feelings on curving, turn speed, ect are NOT up to par anymore. But being a Legacy Billy I hope I kept some skills and aren't too rusty.
It takes 40% heat to simply start a chainsaw sprint. Traveling around the map does not take that much in truth, but it does for a fact gain heat. So at game start when any Billy will instantly go into a sprint you will not have but 1 attempt to land a chainsaw on someone after that. And Im talking about a basic low skill back rev. Mindgaming or attempting something mid loop is likely gonna be impossible due to heat limits if you use your chainsaw for map travel.
Also, and I can't guess to why this is other than being rusty. Billy's controls feel. Off. Turning mid sprint is slower than I recall and he has no animations at ALL after landing a chainsaw. Overall aiming/looking around in the PTB just has an off feeling to it to boot.
He also has a couple of VERY questionable add-ons. Both of them give you buffs or resistances to flashlights. Why the hell does Billy need anti flashlight add-ons? They don't even do much to be of good use either.
One gives a .2ms speed boost and sounds great, but it only works when a flashlight on directly on you. That NEVER happens when you can use extra speed. The only times you have a flashlight on you is when you are kicking something or it is an attempted save. You can't move during that making the speed boost worthless. Plus in the rare cases you do have a flashlight on you when you can move, it is only for a VERY small moment. Click click click, nothing more. And is even more worthless.
The other add-on gives you resistance to being blinded after eating a pallet stun. Why? No really. WHY?!
As predicted, Billy has had his balls cut off.
Im currently waiting for a lobby to playtest Cannibal so I have no say for him just yet. (edit, the cannibal game just started)
Genuinely baffled as to how they feel these are minor changes that reward skilled gameplay. You can now back rev, curve around some loops when survivors are out of position (not too many times within a period of time though) and snipe. "Skill Billy" is pretty much dead. His add-ons are genuinely a joke, like giving him Lightborn "The Remix" as an add-on is so incredibly lazy. I'm beyond disappointed.