Feel free to add to this list as you see fit, and have fun!
The Tot: Level 19-20, total newb. This creature most commonly resembles a Dwight. Typically harmless to the killer’s time management, The Tot is more a liability to his team than a help. It is often found crouched at the edge of the map, staring at gates and willing them to open (despite the 3 gens remaining). Terrible at skill checks, you’d be smart to work on gens far from The Tot. He can be particularly dangerous when being chased, as he doesn’t realize that his Bond is an optional perk and not standard information for the whole team. As a result, he loves to run toward his teammates and scrape the killer off on them.
The Spud: Resembles David King. This breed of tater has a bit more experience than The Tot, but is perhaps an even bigger liability to the team. You see, The Spud just discovered No Mither and doesn’t quite realize what “broken” is. Spuds are rarely stealthy because they want to be chased. They can’t wait to bamboozle a killer by popping back up off the ground. They seem to have a hard time finding killers who use a slugging strategy though, but can’t figure out why. When The Spud starts the match, everyone knows in the first 3 seconds. Teammates cry, killers laugh. Tots often get roped into chasing a Spud, trying to heal him.
The French Fry: Ace Visconti. Long, lanky, and crispy. French Fries are self-absorbed. They are often spotted around chests, digging through rubble. They are decent at staying alive, but don’t contribute much to the team. The French Fry is the penultimate kleptomaniac and will commonly search through a chest right in front of his teammate who is dying on the hook.
The Hash Brown: Typically a Feng Min. Though unintentional, the Hash Brown seems to being driven toward flatness. That is to say, everything possible eventually becomes flat and patty-like. Pallets are thrown with reckless abandon, soon to be flat rubble on the ground. Teammates typically end up flat as well. The Hash Brown is terrible at healing others and will run away when they scream, leaving them partially healed. The new bright glowing hash of scratch marks will lead the killer straight to the injured survivor.