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dbd900bach

dbd900bach

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dbd900bach
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  • Here's the thing. Dbd and Evil are vastly different games and I find it difficult to pit one against the other despite everyone bringing it up. Still though I find Evil to be a lot more fun but also still quite confusing as the builds and stuff are starting to come into light. I've had no real issue with animation…
  • You're not going to lose anything at all. This new prestige system will allow you to prestige any character an unlimited amount of time to show your dedication to a specific character. When you do prestige your character will not lose anything, this includes perks, add-ons and offerings. I don't know any the specific…
  • Seriously? His perks are incredibly decent and not useless. The locks on lockers can only be used once as they break permanently after the Dredge breaks out. The teleport is actually very quick and can be used for looping, even quicker during Nightfall. It provides insane map control and can even be used for effective mind…
    The dredge Feedback dbd900bachによるコメント 05/18
  • Seriously. He's always kind of haunting in terms of visual and audio design. I can see a lot of people being genuinely scared of the Dredge. The only thing I don't like is the fact that it overshadows (Pun intended) The Sadako chapter. The Dredge is basically everything she should've been but on 10 pounds of steroids and…
    The dredge Feedback dbd900bachによるコメント 05/18
  • You do get some major speed boost to your power while in Nightfall. I do think the Dredge shouldn't be highlighted but adding the severe blinding darkness everyone wants would be overkill. People are really underestimating how powerful this killer is and jusg how much control they have over the chase and the map
    The dredge Feedback dbd900bachによるコメント 05/18
  • So after watching Otz's game play, Nightfall should NOT completely obscure a survivors vision. I definitely think they shouldn't see the Dredge's aura but buffing it would make it a an absolute monster. The Dredge can use its power in chase quite effectively as jumping out of lockers is actually really quick unlike Sadako.…
    The Dredge dbd900bachによるコメント 05/18
  • The killer is actually really good and though I can't play the ptb and give firsthand experience, nightfall needs to be changed. From what I've seen a lot of the Dredges add-ons revolve around activating nightfall or adding in additional affects. It's a minute domain where the Dredge is suppose to be most powerful while…
  • It would destroy the community. As I said before, Nurse is one of the only 3 killers who can play competitively because she's strong. She's not holding the game back or impacting it in a negative way, she's actually holding it up. I'm not saying all killers have to be nurse level, but they should be powerful enough to hold…
    A Rework for The Nurse dbd900bachによるコメント 05/13
  • Unfortunately the facts remain the same. Until other killers are buffed to a competitive state, Nurse cannot and should not be touched. Yes we have Blight and Spirit but we need more then that. Wraith, Trapper, Billy, Trickster, Hag and so on either need much needed buffs or reworks to become stronger. However I fear the…
    A Rework for The Nurse dbd900bachによるコメント 05/13
  • The health issue is something not being brought up enough. I still remember the seizure that happened to someone's brother because of macro flashlights. The blinding animation doesn't help either
  • This is the best mindset to have when playing dbd. I love playing fair when I can, i.e, never tunneling or face camping and always switching survivors when chasing. Unfortunately fair doesn't get you very far when against toxic survivors or elite death squads. You have to tunnel, you have to camp and you have to be toxic…
  • The perk should keep the idea of dodging a killers attack, which creates a skill curve. You're rewarded for predicting the killers attack but are punished for incorrect timing. It's a mind game. Current dead hard is not a mind game, at least most of the time. It's a crutch get out free perk if you know how to use it. It…
  • Legions power is just not suited for dbd and its current groundwork. That's the reality. It's not because it's op or take weak, it's because it's unfun and impossible to balance properly. If they nerf Legion, the killer side suffers from having to use a now almost useless killer. If he's buffed, the survivors suffer from…
  • People just like to complain. That's no secret. Legion hasn't changed, he's just able to actually do what his core mechanic in game demanded. Slow the game and cripple the survivors. His green button add-on especially helps as it makes people broken when they mend by themselves. He did a poor job of this before and now he…
    "Nerf Legion" mentality dbd900bachによるコメント 05/01
  • He definitely sounded really good on paper before the ptb and update. He doesn't feel the same in actual practice. He feels the same and the add-ons are a mixed bag that don't contribute. Legion got a whole slew of good add-ons but Ghostface got some weird one's. The reveal mechanism needs another look at. It feels…
  • That's the big issue ain't it? People should enjoy and play the game how they want, and winning is fun for a lot of people. They just don't have the same mindset unfortunately. The thing is, we as players shouldn't have to be worried about winning and facing swf death squads as a result. We shouldn't have to derank…
  • I don't understand the ruin and dead hard comparison because it's a perk by perk bases and neither perk are remotely the same. Aside from that dead hard needs to go. Yes, a good killer can bait it for a hit and sometimes it gets the survivor killed. Every other time though? It gives free distance which quite a few people…
  • I'm still trying to figure out what add-ons are worth using and which are not for ghosty. Then again he only got an add-on pass and QL buffs so he shouldn't feel massively different. I just hope they continue to buff him and Legion after this so that they can feel more viable
  • It's a win lose, lose win situation. Regardless of how Behavior went about it, someone was going to be unhappy about it because it didn't fall into their specifications. That or they weren't happy with how it was handled. I personally think it could've been handled better to make it more meaningful while also not shoving…
  • If it was expanded into perk changes and more killer changes then I wouldn't mind but sometimes the community crucifies the devs for even touching the meta perks
  • Still, her release was underwhelming as she was announced almost 3 months in advance with zero real build up. I'm not saying she's a bad killer or anything, I think her aesthetics are some of the best in the game but I hardly felt excited for her release.
  • The buffs were in the right direction but the killers core designs are keeping them from being good. The add ons though are what gets me because a lot of them are now good but quite a few are really bad, some if them even crashing with each other.
  • Toxicity is a very general term and what is considered toxic varies from person to person and how things go. If we punished people for being toxic, everyone would be banned. Some people think that running certain builds is toxic or playing a certain way that isn't prohibited in game is toxic. There's so many ways to be…
  • I don't believe any perk in the game currently drains downed recovery progress. There are perks that make it slower but that's about it so it might be a bug
  • If he's too busy standing on the hatch, just do the gens and get the gates open. If you're worried about zombies just keep a look out and go into lockers until they pass. He wasn’t moving anytime soon either You still have options, even if that option doesn't sound very great. Being put in a really tough spot isn't being…
  • 5 seconds is everything in a chase and much mode when the survivor doesn't even know you're there. Then again at this point in the game, it's either good or useless so we'll see.
  • Happened last year(Pun not intended) and the year before that. My hope for these new games is to be competitive and fun together, not outright kill Dbd. I know a lot of people are unhappy with the game, I also know a lot of people still play and enjoy it too.
  • I agree. The first I heard of this mystical update and the Legion update, it was made out to be awesome reworks or massive buffs. These are just quality of life changes that need to happen WAY more frequently for all killers. Of course we can't overtune killers but put weaker one's in much more comfortable spots. I adore…
  • There is an unintended Pun here
  • However exposed survivors can't expose Ghostface. I find the changes really good quality of life updates that Ghosty needed and the new add-on that speeds him up by 10% has a ton of potential. Not only can you now blitz survivors if stalk them from a close enough range, you now have an on demand speed boost if you 99…